Dungeon Crawl Stone Soup version 0.32-a0-1049-gd495c7a (webtiles) character file. Game seed: 7718262833394311071 16 Vegetabless the Conjurer (level 2, 14/15 HPs) Began as a Tengu Conjurer on May 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:33 (477 turns). Vegetabless the Conjurer (Tengu Conjurer) Turns: 477, Time: 00:02:33 Health: 14/15 AC: 3 Str: 7 XL: 2 Next: 58% Magic: 5/6 EV: 10 Int: 18 God: Gold: 28 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls c - a scroll of vulnerability {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} e - a potion of might {unknown} Skills: + Level 2.5 Dodging - Level 2.1 Stealth * Level 2.3 Spellcasting * Level 5.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 26% 1 Hailstorm Conj/Ice 12% 3d6 26% 3 Frozen Ramparts Ice 4% 1d1 61% 3 Fulminant Prism Conj/Alch 6% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 63% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The frilled lizard is heavily wounded. The magic dart hits the frilled lizard. You kill the frilled lizard! The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a ruby potion A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You now have 19 gold pieces (gained 10). You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. You now have 28 gold pieces (gained 9). f - a scroll labelled VEYCSO XAYBEO Okay, then. As you open the door, it creaks loudly! There is an open door here. Found a leather armour. An endoplasm comes into view. You see here a +0 leather armour. g - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x2 The endoplasm jiggles. You continue putting on your +0 leather armour. The endoplasm hits you. You stop putting on your armour. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You start putting on your armour. You continue putting on your +0 leather armour. x4 You finish putting on your +0 leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......##....†.... #...†...##......... #.......##......... #.......##......... #.......##......... #####'####......... #.# #......... ##########.# ......... .......@...# ........ ############ ........ ........ ######## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vegetabless the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 315 | D:1 | Learned a level 2 spell: Searing Ray 477 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Kick || 3 Cast: Magic Dart || 21 Armour: Robe || 4 Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 477 | 477 | 0 | 58 | 341 | 1 | 477.0 | Dungeon | 477 | 477 | 0 | 58 | 341 | 1 | 477.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 477 daAuts