Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11930840027587413754 478 Vegetabless the Conjurer (level 6, -3/50 HPs) Began as a Draconian Conjurer on Feb 10, 2025. Slain by a hornet zombie (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:44 (3700 turns). Vegetabless the Conjurer (Draconian Conjurer) Turns: 3700, Time: 00:08:46 Health: -3/50 AC: 6 Str: 9 XL: 6 Next: 86% Magic: 3/11 EV: 11 Int: 20 God: Gold: 155 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . m - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... s - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: acrobat @: mighty A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons b - a +1 short sword of distortion c - a +0 short sword d - a +1 dagger of venom m - a +2 dagger of venom (weapon) Jewellery g - an amulet of faith n - the amulet of the Vanishing Beds {Reflect -Tele rElec rC+ SH+5 SInv} (You found it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. SH+5: It affects your SH (+5). s - an amulet of the acrobat (around neck) v - a ring of fire Wands o - a wand of digging (3) u - a wand of flame (32) Scrolls e - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} h - 3 scrolls of fog i - a scroll of enchant weapon {unknown} p - 3 scrolls of amnesia q - 2 scrolls of vulnerability {unknown} r - a scroll of torment {unknown} t - a scroll of silence {unknown} Potions a - a potion of magic j - 2 potions of attraction k - 7 potions of curing Skills: + Level 2.6 Fighting + Level 2.4 Short Blades + Level 3.0 Dodging - Level 1.9 Stealth * Level 3.9 Spellcasting * Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d6 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 3% N/A 78% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit grvmrks's ghost. Your tail-slap misses grvmrks's ghost. Grvmrks's ghost is severely damaged. The searing ray hits you but does no damage. Grvmrks's ghost finishes channelling their searing ray. The cerulean imp completely misses you. You puncture grvmrks's ghost! Grvmrks's ghost is almost destroyed. Grvmrks's ghost gestures wildly while chanting. The cerulean imp barely misses you. You puncture grvmrks's ghost! You destroy grvmrks's ghost! The cerulean imp disappears in a puff of smoke! The bullfrog skeleton hits you but does no damage. Your Short Blades skill increases to level 2! You have reached level 6! Your scales feel tougher. You puncture the bullfrog skeleton! The bullfrog skeleton is heavily damaged. The bullfrog skeleton hits you but does no damage. You puncture the bullfrog skeleton! The bullfrog skeleton is almost destroyed. The bullfrog skeleton hits you but does no damage. You puncture the bullfrog skeleton! You destroy the bullfrog skeleton! Your Dodging skill increases to level 3! You barely miss the hornet zombie. Your tail-slap misses the hornet zombie. The hornet zombie is lightly damaged. The hornet zombie misses you. The hornet zombie hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet zombie Aim: a hornet zombie (lightly damaged, 82% to hit) The searing ray hits the hornet zombie! The hornet zombie is moderately damaged. (Press . to maintain the ray.) The hornet zombie hits you! You die... ..#.# ####### #..#.####### ..#.. #.#.#.#### #..#........ ..#######.....#..# #......##### ........##....'..#####.####.# ##. .######.#.$W..'........####)###.. <# ##$[.?'..#####.##........ .# #.....#........##.#)##### .# #.#.#.##Z########.#.# # .# ####@# #.#.# # .# #.)..?|.##.#)# # .# #######.##.#.# # .# #.#.# # .# ....# # # # # You could see a hornet zombie. Vanquished Creatures The ghost of grvmrks the Conjurer, an amateur DrCj of Zin (D:4) A scorpion (D:4) A bullfrog skeleton (D:4) A hound (D:4) Terence (D:2) A killer bee zombie (D:4) Robin (D:4) 3 adders (D:3) 3 dart slugs A ribbon worm (D:2) 4 orcs (D:4) 5 ball pythons 6 endoplasms A giant cockroach (D:3) 11 goblins 6 hobgoblins 3 jackals (D:3) 2 quokkas 3 bats 4 frilled lizards 10 kobolds A rat (D:1) 70 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vegetabless the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 245 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 274 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:1 | Found a faded altar of an unknown god. 1081 | D:2 | Noticed Terence 1093 | D:2 | Killed Terence 1094 | D:2 | Reached skill level 1 in Fighting 1094 | D:2 | Reached XP level 3. HP: 6/28 MP: 2/6 1466 | D:2 | Identified the amulet of the Vanishing Beds {Reflect -Tele | rElec rC+ SH+5 SInv} 1483 | D:2 | Reached skill level 1 in Short Blades 2159 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/7 3027 | D:4 | Reached XP level 5. HP: 40/40 MP: 1/9 3212 | D:4 | Noticed Robin 3219 | D:4 | Killed Robin 3483 | D:4 | Reached skill level 5 in Conjurations 3560 | D:4 | Learned a level 4 spell: Fulminant Prism 3660 | D:4 | Found a runed translucent gate. 3660 | D:4 | Found a runed translucent gate. 3660 | D:4 | Found a runed translucent gate. 3669 | D:4 | Noticed grvmrks's ghost (amateur DrCj) 3687 | D:4 | HP: 2/41 [grvmrks's ghost (2)] 3695 | D:4 | Killed grvmrks's ghost 3696 | D:4 | Reached XP level 6. HP: 3/50 MP: 4/11 3700 | D:4 | Slain by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, uniq_terence D:3: layout_basic D:4: layout_loops_ring, gammafunk_ghost_necromancy, uniq_robin Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.0 Fighting | 1 2 | 2.6 Short Blades | 1 2 | 2.4 Spellcasting | 3 | 3.9 Conjurations | 5 | 5.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Tailslap | 3 | 3 || 6 Dagger | 9 | 54 || 63 Cast: Magic Dart | 53 | 49 || 102 Searing Ray | 8 | 7 || 15 Fulminant Prism | | 1 || 1 Use: Scroll | 3 | 2 || 5 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Skin | 23 | 37 || 60 Dodge: Dodged | 18 | 42 || 60