Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 9103527007060242165 51 Vegetabless the Tinkerer (level 3, 26/26 HPs) Began as a Coglin Forgewright on Feb 11, 2025. Quit the game on level 2 of the Dungeon on Feb 12, 2025. The game lasted 00:07:41 (1581 turns). Vegetabless the Tinkerer (Coglin Forgewright) Turns: 1581, Time: 00:07:42 Health: 26/26 AC: 4 Str: 10 XL: 3 Next: 81% Magic: 6/6 EV: 11 Int: 14 God: Gold: 64 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . l - +0 falchion {Myungok} rCold . . . q - +0 dagger (venom) {Ishpreet} rNeg . . . b - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . o - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Mei} d - a +0 dagger {Sinnashi} l - a +0 falchion (weapon) {Myungok} q - a +0 dagger of venom (offhand) {Ishpreet} Armour b - a +0 robe (worn) e - a +0 scale mail f - a +0 cloak (worn) o - a +0 pair of gloves (worn) Scrolls i - a scroll of poison {unknown} m - a scroll of identify {unknown} n - a scroll of torment {unknown} p - a scroll of immolation {unknown} s - a scroll of fog {unknown} Potions c - a potion of magic g - 2 potions of moonshine {unknown} h - a potion of brilliance {unknown} j - a potion of resistance {unknown} k - a potion of lignification {unknown} r - a potion of heal wounds {unknown} t - a potion of curing {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 1.8 Stealth * Level 2.5 Spellcasting + Level 5.2 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 b - Construct Spike Laun Frge 32% 2d4 3% 2 c - Launch Clockwork Bee Frge 16% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm dies! You start resting. HP restored. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. Found a hand axe. s - a scroll labelled TAXZUNTIESS A quokka comes into view. You see here a bubbling grey potion. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: a quokka (asleep) You lock target on the quokka and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... Without a target, your clockwork bee falls to the ground. You hit the quokka with your +0 falchion. The quokka is severely wounded. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka with your +0 falchion. The quokka is almost dead. You hit the quokka with your +0 dagger of venom. You kill the quokka! You see here a quokka corpse. t - a bubbling grey potion You see here a quokka corpse. Your dormant clockwork bee falls apart. Found a cloak. A bat comes into view. Saving game... please wait. Welcome back, Vegetabless the Coglin Forgewright. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#..>.... ................†.##.# .# .....#.#..#............ .#. b.....#.#..#.######.#### .... ..... ............#.#### .... #? ##.#..#............ ..... +.. +.................. ..### #...##.#####...#.#.#### ... #...................... #.. ##....@..........#.#### .. .............#........## .......##.##.#[####.#.## ....... #.##.#.##......# ....... #.##.#.##.#.#..# .###... #.##.#.##.#.#..# #... #.##.#.##.#.#..# ######.##.#.##.#....# #...............# You could see a bat (asleep). Vanquished Creatures An adder (D:2) 3 ball pythons (D:1) 6 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins 8 jackals 3 quokkas 2 bats A kobold (D:1) A rat (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) An endoplasm (D:2) 2 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vegetabless the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 359 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 390 | D:1 | Reached skill level 5 in Forgecraft 512 | D:1 | Learned a level 2 spell: Construct Spike Launcher 826 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 1159 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1228 | D:2 | Reached skill level 1 in Fighting 1581 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic D:2: layout_basic, grunt_decor_clamped, minmay_misc_feat_roman Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Forgecraft | 5 | 5.2 Spellcasting | 2 | 2.5 Fighting | 1 | 1.0 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Dagger || 40 Mace || 3 Falchion || 39 Cast: Kinetic Grapnel || 25 Construct Spike L || 5 Launch Clockwork || 4 Armour: Robe || 31 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1581 | 1563 | 18 | 253 | 971 | 2 | 790.5 | Dungeon | 1581 | 1563 | 18 | 253 | 971 | 2 | 790.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 997 daAuts D:2: 583 daAuts