Dungeon Crawl Stone Soup version 0.32-a0-1315-gb82444e (webtiles) character file. Game seed: 8093133439557910174 44 Vehumet the Grave Robber (level 3, -2/26 HPs) Began as a Ghoul Necromancer on May 29, 2024. Slain by an orc ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (1389 turns). Vehumet the Grave Robber (Ghoul Necromancer) Turns: 1389, Time: 00:03:33 Health: -2/26 AC: 2 Str: 11 XL: 3 Next: 62% Magic: 1/6 EV: 11 Int: 16 God: Gold: 109 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . m - +5 quarterstaff of True Grit {flame, +Blink rC+ rN+ Will+} rCold + + . (shield currently unavailable) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons m - the +5 quarterstaff of True Grit (weapon) {flame, +Blink rC+ rN+ Will+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. +Blink: It lets you blink. Armour a - a +0 robe (worn) Jewellery i - a ring of fire Scrolls c - a scroll of blinking {unknown} d - a scroll of fog {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} k - 2 scrolls of identify {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic g - a potion of lignification {unknown} h - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 2.3 Stealth + Level 2.5 Spellcasting + Level 4.6 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Slow Hex 8% N/A 21% 1 Animate Dead Necr 16% N/A 28% 4 Confusing Touch Hex 2% N/A 52% 3 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (chance to affect: 86%) The orc writhes in agony. The bat closely misses you. The orc barely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (chance to affect: 86%) The orc writhes in agony. The bat completely misses you. The orc barely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (chance to affect: 86%) The orc writhes in agony. You kill the orc! You feel better. The dead are walking! The bat hits your orc skeleton. The bat hits your orc skeleton. A gnoll comes into view. It is wielding a +0 club. Your orc skeleton hits the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * Your orc skeleton misses the bat. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (chance to affect: 86%) The orc barely resists. The bat closely misses you. A quokka comes into view. Your orc skeleton closely misses the gnoll. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The orc attacks as it pursues you! The orc hits you with a +0 club. You die... #.#. ##. #.. .... ... ##..##### #.# ........# #)# ##......###.#### ....>.b..g.Z..!# #..[...o......##..# #..##.....@###...g...$. #..##......###..#####.# #.. #...$.......# ### #....r.....####.##... #.###.##.### #.#... ##### #.###.##.## #.#..# ....###.##......## #.#..# ###.............># #(#..# # ####.###.......# #.#..##.# You could see a gnoll, an orc, a quokka (wandering), a bat (ally target) and a friendly orc skeleton. Vanquished Creatures A ribbon worm (D:2) 3 dart slugs 3 orcs (D:2) 3 endoplasms 3 hobgoblins 2 jackals (D:2) 3 kobolds 2 quokkas 2 bats 5 frilled lizards 5 rats (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vehumet the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 1031 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1225 | D:2 | Identified the +5 quarterstaff of True Grit {flame, +Blink | rC+ rN+ Will+} 1381 | D:2 | HP: 1/26 [orc/+0 flail (4)] 1388 | D:2 | HP: 1/26 [orc/+0 club (1)] 1389 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_loops_ring, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Dodging | | 1.8 Stealth | | 2.3 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 29 Punch || 2 Quarterstaff || 9 Cast: Necrotise || 46 Ability: Evoke Blink || 1 Stab: Sleeping || 1 Armour: Robe || 32 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1390 | 1367 | 23 | 0 | 1185 | 2 | 695.0 | Dungeon | 1390 | 1367 | 23 | 0 | 1185 | 2 | 695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 913 daAuts D:2: 477 daAuts