Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080 (webtiles) character file. Game seed: 4558831367591492051 0 Vehumet the Changeling (level 1, -1/13 HPs) Began as a Human Wanderer on June 1, 2024. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (30 turns). Vehumet the Changeling (Human Wanderer) Turns: 30, Time: 00:00:09 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 0 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Talismans e - a flux talisman Wands b - a wand of flame (5) Potions c - a potion of haste Skills: + Level 1.0 Spellcasting + Level 2.0 Earth Magic + Level 3.0 Evocations + Level 4.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 10% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You begin with the following items: a +0 dagger, a wand of flame (5), a potion of haste, a +0 robe, a flux talisman; and the following spell memorised: Sandblast; and the following spells available to memorise: Passwall. Found a leather armour. You open the door. There is an open door here. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A ball python is nearby! Hit: a) +0 dagger Press: ? - help, Dir - move target, f - ball python Aim: a ball python (moderately wounded, constricting you, about 42% to evade your +0 dagger) You hit the ball python but do no damage. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. You die... ....).# ......+ ......# ....### ### ..### ..### ### #.... ..### #.#.# ....### #.#.########## ...[..### #.#...@S.....# ~.....'.###.#.########.# ≈~....#.............. #######.###.#.####### ...# #.#... ##### #.##### ..# ### You could see a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vehumet the Human Wanderer began the quest for the Orb. 0 | D:1 | Vehumet set off with the following items: a +0 dagger, a | wand of flame (5), a potion of haste, a +0 robe, a flux | talisman; and the following spell memorised: Sandblast; and | the following spells available to memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 30 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minmay_surrounded Action || total ---------------------------++------- Melee: Dagger || 4 Armour: Robe || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 22 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 22 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts