Verzehr Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, -1, D:1) a rat corpse (skeletalised by now) (3, 24, D:1) a frilled lizard corpse (skeletalised by now) (3, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 24, D:1) a +0 dagger (13, 1, D:1) a ball python corpse (skeletalised by now) (14, 23, D:1) a bat corpse (skeletalised by now) (19, 32, D:1) a sling (24, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 19, D:1) a bat corpse (skeletalised by now) (26, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Orack's Armour Boutique a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 robe (9 gold) the +0 toga "Victory" {*Victory Clar} (660 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 barding (253 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 pair of gloves (49 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:2) a +0 sling (10, 6, D:2) a hobgoblin corpse (24, -23, D:2) 3 poisoned darts (35, 5, D:2) a hobgoblin corpse (skeletalised by now) (50, -2, D:2) a +0 dagger (57, 0, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (57, 3, D:2) a +0 club