Dungeon Crawl Stone Soup version 0.20-a0-947-g2784f4f (webtiles) character file. 4 Vi the Sneak (level 1, -1/9 HPs) Began as a Spriggan Enchanter on Apr 3, 2017. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (450 turns). Vi the Sneak (Spriggan Enchanter) Turns: 450, Time: 00:01:20 Health: -1/9 AC: 2 Str: 4 XL: 1 Next: 58% Magic: 3/5 EV: 18 Int: 16 God: Gold: 9 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very slightly contaminated, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery h - an uncursed ring of magical power {unknown} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of fear {unknown} Potions e - a potion of brilliance {unknown} Books c - a book of Maledictions Comestibles d - a bread ration {@e1} g - a fruit Skills: - Level 1.1 Short Blades - Level 3.0 Dodging + Level 4.6 Stealth + Level 2.8 Spellcasting + Level 3.8 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History The bat completely misses you. The bat barely misses you. A hobgoblin comes into view. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. You hit the bat. The bat closely misses you. The bat hits you. The bat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a bat (severely wounded, chance to defeat MR: 67%) The bat barely resists. The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a bat (moderately wounded, chance to defeat MR: 67%) The bat is outlined in light. The hobgoblin shouts! The bat misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat. The bat misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You start resting. Aim: a hobgoblin (chance to defeat MR: 68%) The hobgoblin barely resists. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. Aim: a hobgoblin (chance to defeat MR: 68%) You miscast Corona. You are very lightly contaminated with residual magic. Your skin glows momentarily. There is an open door here. Aim: a hobgoblin (chance to defeat MR: 68%) The hobgoblin is outlined in light. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin stops glowing. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. You see here a hobgoblin corpse. There is an open door here. A bat comes into view. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard moves out of view. h - a scratched gilded ring A kobold comes into view. The kobold moves out of view. Aim: a frilled lizard (chance to defeat MR: 68%) The frilled lizard barely resists. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! A kobold comes into view. The kobold shouts! x2 The kobold throws a stone. The stone barely misses you. You see here a frilled lizard corpse. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone barely misses you. You see here a stone. There is an open door here. You see here a hobgoblin skeleton. You start resting. The kobold shouts! The kobold is too close now for your liking. There is an open door here. Aim: a kobold (chance to defeat MR: 68%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a kobold (chance to defeat MR: 68%) The kobold is outlined in light. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you. You hit the kobold but do no damage. The kobold completely misses you. You hit the kobold but do no damage. The kobold misses you. You hit the kobold. The kobold misses you. You barely miss the kobold. You completely miss the kobold. The kobold hits you. You barely miss the kobold. The kobold hits you. You die... ..#..#..# #.............. #..# #.........#.... #.. #.........# . #.........# ###.####..... #.## ...... #.[# ...... ##K# ...... #@# ..... #.# #######.######### #.....#.'รท......# #.###'#########.# #.#...........#.# #.#.###########.# #.#.......#...#.# #.#'#####.#.#.#.# You could see a kobold. Vanquished Creatures 3 bats (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vi the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 168 | D:1 | HP: 2/9 [hobgoblin (1)] 450 | D:1 | Slain by a kobold Vault maps used: D:1: onia_arrival_mini_maze_b, minmay_circled_x Action || total -------------------------++------- Melee: Dagger || 44 Cast: Corona || 6 Armor: Robe || 14 Dodge: Dodged || 47 Vault maps used: D:1: onia_arrival_mini_maze_b, minmay_circled_x Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.8 | 5.5 | 145.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.8 | 5.5 | 145.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------