Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. VictorVanKeiram the Conjurer (Deep Elf Conjurer) Turns: 104, Time: 00:01:02 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 6/6 EV: 10 Int: 22 God: Gold: 0 SH: 3 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler (worn) Potions g - a potion of magic d - a lumpy red potion Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 6% 2 Fulminant Prism Conj/Alch 6% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, VictorVanKeiram the Deep Elf Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a buckler. You see here a +0 buckler. b - a +0 buckler You start putting on your armour. You continue putting on your +0 buckler. x5 You finish putting on your +0 buckler. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! Found a stone staircase leading down. Found a lumpy red potion. Magic restored. There is a stone staircase leading down here. d - a lumpy red potion #.####..# #.......# ######.## #.# #.# #.# ##### #.###...## #.##.###.#### #....# #...@# ####.# #.##........ ##...########### ### There are no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VictorVanKeiram the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 9 | 94 | 0 | 0 | 1 | 103.0 | Dungeon | 103 | 9 | 94 | 0 | 0 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts