Dungeon Crawl Stone Soup version 0.34-a0-978-g7b2b1f96eb (webtiles) character file. Game seed: 17316784866736482710 142 VictorVanKeiram the Conjurer (level 5, 0/25 HPs) Began as a Deep Elf Conjurer on Oct 21, 2025. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:29:03 (2604 turns). VictorVanKeiram the Conjurer (Deep Elf Conjurer) Turns: 2604, Time: 00:29:04 Health: 0/25 AC: 6 Str: 4 XL: 5 Next: 4% Magic: 21/22 EV: 11 Int: 28 God: Gold: 21 SH: 5 Dex: 13 Spells: 11/12 levels left rFire . . . (100%) f - +7 sceptre of Torment {pain, torment} rCold + + . (33%) k - orb {Energy} rNeg . . . (100%) a - +1 robe "Ulek" {rC++ Int+3} rPois . (100%) h - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... c - amulet of reflection Stlth ++ j - ring of magical power HPRegen 0.24/turn i - ring of willpower MPRegen 0.36/turn %: random rage (3%), reflection, channel magic (15%) @: lethally poisoned (0 -> -13) A: magic regeneration, iridescent scales 1, berserk 1, frail 1, strong-willed 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. You spent 141 gold pieces at shops. Inventory: Hand Weapons e - the +5 hammer of Contradiction {drain, rPois Dex+4} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). f - the +7 sceptre of Torment (weapon) {pain, torment} (You found it on level 2 of the Dungeon) g - a +0 hammer of holy wrath Armour a - the +1 robe "Ulek" (worn) {rC++ Int+3} (You bought it in a shop on level 1 of the Dungeon) rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). h - a +0 helmet (worn) k - an orb of energy (worn) m - the +2 robe of Boiling Hail {rF+ Will+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Jewellery b - an amulet of guardian spirit c - an amulet of reflection (worn) d - a +4 ring of slaying i - a ring of willpower (worn) j - a ring of magical power (worn) Scrolls N - a scroll of noise b - a scroll of blinking h - a scroll of brand weapon {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic c - 5 potions of curing M - 2 potions of mutation j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} Skills: + Level 0.2 Maces & Flails + Level 3.0 Dodging + Level 3.1 Stealth + Level 4.2 Spellcasting + Level 5.9 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 78% 2d7 4% 2 Static Discharge Conj/Air 44% 3-5/arc 11% 2 Slow Hex 20% N/A 21% 1 Call Imp Summ 10% N/A 26% 2 Construct Spike Launche Frge 10% 2d3 26% 2 Inner Flame Hex/Fire 5% N/A 43% 3 Launch Clockwork Bee Frge 5% N/A 43% 3 Summon Ice Beast Ice/Summ 5% N/A 43% 3 Fulminant Prism Conj/Alch 11% 3d8 43% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 43% 4 Curse of Agony Necr 5% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Zin Shops: D:1 [ Annotations: D:2 Crazy Yiuf D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) You sometimes lose your temper in combat. You are frail. (-10% HP) You are strong-willed. (Will+) Message History d -> c - 5 potions of curing It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel frail. You feel a little pissed off. You feel strong-willed. f -> M - 2 potions of mutation You see here a +0 hammer. Okay, then. You see here a +0 whip. You see here a +0 hammer. Crazy Yiuf grits, "Cod bag bovine!" You open the door. The magic dart hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You are poisoned. The magic dart hits Crazy Yiuf. Crazy Yiuf is lightly wounded. You feel very sick. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf burns you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Crazy Yiuf. Crazy Yiuf is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf hits you with a +2 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit Crazy Yiuf. Crazy Yiuf is heavily wounded. You die... ####### #... ####... #....#. ##### ###.##### #).)# ###...# # #)))# ##...### # ))) #..### #j# #.## ♣♣@♣ #.######## ♣.♣♣ #........### ♣♣.♣ #.###....... ♣)♣♣ #.# #####... ♣♣)♣♣ #)# #### ♣)..♣♣ #.# # ♣PP.P♣ #.# ##..## #.# #....# #.# You could see Crazy Yiuf. Vanquished Creatures Natasha (twice) (D:2) 5 adders A ribbon worm (D:3) A dart slug (D:2) An orc (D:4) 6 hobgoblins 2 jackals (D:3) 2 quokkas (D:1) 5 ball pythons 5 bats 4 endoplasms 5 frilled lizards 8 goblins 7 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VictorVanKeiram the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 344 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 448 | D:1 | Found Wiset's Antique Armour Emporium. 842 | D:2 | Noticed Natasha 845 | D:2 | Reached skill level 5 in Conjurations 848 | D:2 | Killed Natasha 849 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 1002 | D:2 | Found the +7 sceptre of Torment {pain, torment} 1003 | D:2 | Identified the +5 hammer of Contradiction {drain, rPois | Dex+4} 1003 | D:2 | Noticed Crazy Yiuf 1008 | D:2 | Got the +7 sceptre of Torment {pain, torment} 1214 | D:2 | Noticed Natasha 1218 | D:2 | Killed Natasha 1219 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1699 | D:3 | Found a glowing silver altar of Zin. 1699 | D:3 | Found a white marble altar of Elyvilon. 2100 | D:4 | Noticed Edmund 2176 | D:4 | Reached XP level 5. HP: 21/28 MP: 13/13 2239 | D:4 | Identified the +2 robe of Boiling Hail {rF+ Will+} 2443 | D:1 | Bought a spiked robe for 141 gold pieces 2443 | D:1 | Identified the +1 robe "Ulek" {rC++ Int+3} (You bought it | in a shop on level 1 of the Dungeon) 2567 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2567 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 2567 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2567 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2604 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_cross, serial_shops, shop, nicolae_figureground_sparkle D:2: layout_rooms, grunt_ministairs_1, minmay_misc_feat_tiny, dreamdust_princess_corridor, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_basic, nicolae_overflow_hidden_temple D:4: layout_basic, minmay_temple_entry_purple_smoke, minmay_cut_off, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.1 Spellcasting | 4 | 4.2 Dodging | 3 | 3.0 Maces & Flails | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Eveningstar | | 4 || 4 Cast: Magic Dart | 59 | 66 || 125 Drink: Curing | | 1 || 1 Mutation | | 1 || 1 Read: Noise | | 1 || 1 Blinking | | 1 || 1 Armour: Robe | | 9 || 9 Dodge: Dodged | 1 | 9 || 10 Block: Other | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2595 | 409 | 2186 | 0 | 0 | 4 | 648.8 | Dungeon | 2595 | 409 | 2186 | 0 | 0 | 4 | 648.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:2: 779 daAuts D:3: 666 daAuts D:4: 168 daAuts