Dungeon Crawl Stone Soup version 0.23-a0-405-g368ce00 (webtiles) character file. 0 VideoJames the Conjurer (level 1, 0/10 HPs) Began as a Kobold Conjurer on Nov 6, 2018. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (29 turns). VideoJames the Conjurer (Kobold Conjurer) Turns: 29, Time: 00:00:11 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 16 God: Gold: 11 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles c - a ration Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 36% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Welcome, VideoJames the Kobold Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found 11 gold pieces and six human skeletons. Found a staircase leading out of the dungeon. You now have 11 gold pieces. You see here a human skeleton. b - a scroll labeled FEHOCAA WELLA A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin misses you. You completely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. A dart slug comes into view. You miss the goblin. The goblin hits you with a +0 club. The dart slug barely misses you. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! You barely miss the goblin. The goblin closely misses you. You closely miss the goblin. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... #.....#. #..÷÷...÷...#...... . #.8..8.8..8.#..... .. #...........#...[ .. #...........#...#.#.# #...........#..$....# #...........#gw.....# .#...........#@# .......<.......# .#...........#.# #...........#... #...........#.#.# #...........#.#.# #...........#.# # #.8..8.8..8.#.. #..÷÷....÷..#.. You could see a dart slug and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VideoJames the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 29 | D:1 | HP: 2/10 [dart slug/slug dart (5)] 29 | D:1 | Slain by a goblin Vault maps used: D:1: giann_forest_graveyard Action || total -------------------------++------- Melee: Unarmed || 5 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: D:1: giann_forest_graveyard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 69.0 | 29.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 69.0 | 29.0 +-------+-------+-------+-------+-------+----------------------