Seeded DCSS version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 2278165478167497839 (custom seed) 399 ViktorHollow the Chiller (level 6, -2/38 (44) HPs) Began as a Gnoll Ice Elementalist on June 11, 2025. Slain by a wight ... wielding a +0 spear (3 damage) ... on level 4 of the Dungeon on Oct 15, 2025. The game lasted 00:13:14 (3178 turns). ViktorHollow the Chiller (Gnoll Ice Elementalist) Turns: 3178, Time: 00:13:15 HP: -2/38 (44) AC: 9 Str: 8 XL: 6 Next: 84% MP: 4/14 EV: 13 Int: 16 God: Gold: 135 SH: 0 Dex: 14 Spells: 5/15 levels left rFire . . . (100%) i - +5 flail of Urgency {flame, Dex+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: ice-armoured, freezing walls, drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +2 whip of draining i - the +5 flail of Urgency (weapon) {flame, Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). Missiles d - 8 boomerangs Armour a - a +0 robe (worn) b - a +0 leather armour c - a +2 hat j - a +0 pair of boots Magical Staves g - a staff of necromancy Jewellery h - a +6 ring of intelligence Wands p - a wand of polymorph (4) f - a wand of mindburst (16) Scrolls d - 2 scrolls of revelation {unknown} c - a scroll of poison {unknown} e - 4 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - 2 potions of might {unknown} n - a potion of brilliance {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.1 Long Blades + Level 2.1 Axes + Level 2.1 Maces & Flails + Level 2.1 Polearms + Level 2.1 Staves + Level 2.1 Ranged Weapons + Level 2.1 Throwing + Level 2.1 Armour + Level 5.1 Dodging + Level 4.7 Stealth + Level 2.1 Shields + Level 2.1 Unarmed Combat + Level 5.4 Spellcasting + Level 1.7 Conjurations + Level 1.7 Hexes + Level 1.7 Summonings + Level 1.7 Necromancy + Level 1.7 Translocations + Level 1.7 Forgecraft + Level 1.7 Fire Magic + Level 7.3 Ice Magic + Level 1.7 Air Magic + Level 1.7 Earth Magic + Level 1.7 Alchemy + Level 2.4 Invocations + Level 2.1 Evocations + Level 2.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 54% 1d9 2% 3 c - Ozocubu's Armour Ice 27% N/A 2% 3 d - Summon Ice Beast Ice/Summ 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 7% 1 Construct Spike Launche Frge 18% 2d3 11% 2 Confusing Touch Hex 9% N/A 22% 3 Sigil of Binding Hex 9% N/A 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 56% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 56% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 56% 4 Diamond Sawblades Frge 4% 4d4 100% 7 Chain Lightning Conj/Air 4% 3d6 100% 9 Fire Storm Conj/Fire 4% 8d1 100% 9 Shatter Erth 4% 3d8* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Zin Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The wight completely resists. The wall freezes the wight but does no damage. The wight hits you from afar with a +0 spear. Your Shapeshifting skill increases to level 2! Okay, then. Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wall freezes the wight but does no damage. The wight misses you. Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The frozen ramparts melt away. The wight misses you. The wight hits you from afar with a +0 spear. You feel drained. Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wight resists. The wall freezes the wight. The wight hits you but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Your ice beast hits the wight but does no damage. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you but does no damage. Your ice beast barely misses the wight. The wight resists. The wall freezes the wight. The wight closely misses you. Your ice beast misses the wight. The wall freezes the wight but does no damage. The wight hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ∆ •.### #.# .... #.# #####[. #.# .......###.# #......# ##.....# ##....# #.#...S.S###....# #.........##@.[.# #........##Y#### ....B...#†z## ##.....##...## ......#.....# #..#..###.# #...####.# ##....)..# ######### You could see a wight (ally target) and a friendly ice beast (summoned). Vanquished Creatures A kobold brigand (D:4) 2 bombardier beetles (D:4) A jelly (D:4) Terence (D:2) 3 gnolls (D:4) 4 adders A dart slug (D:2) 2 orcs 11 endoplasms 7 hobgoblins 2 jackals (D:2) 4 quokkas 4 ball pythons 3 bats 2 frilled lizards A ghost (D:1) 9 goblins 10 kobolds 5 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) 1 creature vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ViktorHollow the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 157 | D:1 | Upgraded the game from 0.34-a0-140-g0f670162d5 to | 0.34-a0-952-geaba0656bb 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 851 | D:2 | Noticed Terence 1036 | D:2 | Found a glowing silver altar of Zin. 1111 | D:2 | Reached skill level 5 in Spellcasting 1111 | D:2 | Reached XP level 3. HP: 8/25 MP: 6/9 1400 | D:2 | Reached skill level 1 in Invocations 1480 | D:2 | Learned a level 3 spell: Frozen Ramparts 1484 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1488 | D:2 | Learned a level 3 spell: Summon Ice Beast 1565 | D:2 | Found a faded altar of an unknown god. 1634 | D:2 | Killed Terence 1635 | D:2 | Reached skill level 1 in Fighting 1635 | D:2 | Reached skill level 1 in Short Blades 1635 | D:2 | Reached skill level 1 in Long Blades 1635 | D:2 | Reached skill level 1 in Axes 1635 | D:2 | Reached skill level 1 in Maces & Flails 1635 | D:2 | Reached skill level 1 in Polearms 1635 | D:2 | Reached skill level 1 in Staves 1635 | D:2 | Reached skill level 1 in Ranged Weapons 1635 | D:2 | Reached skill level 1 in Throwing 1635 | D:2 | Reached skill level 1 in Armour 1635 | D:2 | Reached skill level 1 in Shields 1635 | D:2 | Reached skill level 1 in Unarmed Combat 1635 | D:2 | Reached skill level 1 in Evocations 1635 | D:2 | Reached skill level 1 in Shapeshifting 1635 | D:2 | Reached XP level 4. HP: 26/32 MP: 8/11 1842 | D:3 | Identified the +5 flail of Urgency {flame, Dex+2} 1901 | D:3 | Found a basalt altar of Yredelemnul. 1960 | D:3 | Reached skill level 1 in Conjurations 1960 | D:3 | Reached skill level 1 in Hexes 1960 | D:3 | Reached skill level 1 in Summonings 1960 | D:3 | Reached skill level 1 in Necromancy 1960 | D:3 | Reached skill level 1 in Translocations 1960 | D:3 | Reached skill level 1 in Forgecraft 1960 | D:3 | Reached skill level 1 in Fire Magic 1960 | D:3 | Reached skill level 1 in Air Magic 1960 | D:3 | Reached skill level 1 in Earth Magic 1960 | D:3 | Reached skill level 1 in Alchemy 2606 | D:4 | Reached XP level 5. HP: 37/37 MP: 12/12 2758 | D:4 | Noticed an ogre 2772 | D:4 | Killed an ogre 2773 | D:4 | Reached XP level 6. HP: 23/44 MP: 1/14 3023 | D:4 | Reached skill level 5 in Dodging 3178 | D:4 | HP: 1/40 [wight/+0 spear (9)] 3178 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_straight_1, infiniplex_forest_end_3, infiniplex_forest_split, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, serial_bayou_lagoon_a, columned_hall_lemuel D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, basic_altar, minmay_fractal_squares_gapless_5, uniq_terence D:3: layout_basic, yredelemnul_altar_generic D:4: layout_basic, minmay_manual_moon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.4 Fighting | 1 2 | 2.1 Short Blades | 1 2 | 2.1 Long Blades | 1 2 | 2.1 Axes | 1 2 | 2.1 Maces & Flails | 1 2 | 2.1 Polearms | 1 2 | 2.1 Staves | 1 2 | 2.1 Ranged Weapons | 1 2 | 2.1 Throwing | 1 2 | 2.1 Armour | 1 2 | 2.1 Shields | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.1 Evocations | 1 2 | 2.1 Shapeshifting | 1 2 | 2.0 Conjurations | 1 | 1.7 Hexes | 1 | 1.7 Summonings | 1 | 1.7 Necromancy | 1 | 1.7 Translocations | 1 | 1.7 Forgecraft | 1 | 1.7 Fire Magic | 1 | 1.7 Air Magic | 1 | 1.7 Earth Magic | 1 | 1.7 Alchemy | 1 | 1.7 Dodging | 5 | 5.1 Stealth | | 4.7 Ice Magic | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 129 | 84 || 213 Melee: Unarmed | 95 | 3 || 98 Bite | 12 | 4 || 16 Punch | 1 | || 1 Dagger | 15 | || 15 Whip | 37 | 3 || 40 Flail | | 78 || 78 Cast: Freeze | 17 | 5 || 22 Frozen Ramparts | | 3 || 3 Summon Ice Beast | | 2 || 2 Ozocubu's Armour | | 2 || 2 Drink: Lignification | 1 | || 1 Stab: Sleeping | 5 | 4 || 9 Distracted | | 2 || 2 Armour: Robe | 75 | 48 || 123 None | 1 | 1 || 2 Dodge: Dodged | 91 | 76 || 167 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3197 | 3048 | 149 | 0 | 2243 | 4 | 799.2 | Dungeon | 3197 | 3048 | 149 | 0 | 2243 | 4 | 799.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 894 daAuts D:3: 758 daAuts D:4: 607 daAuts