Vixxxy Level 1 of the Dungeon [Shop] Ohusolea's Weapon Shop 6 boomerangs (39 gold) 2 stones (2 gold) a +0 club (13 gold) the +3 war axe of Past Mistakes {protect, rC+ Str+3 Int-4 Stlth+} (440 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). Int: It affects your intelligence (-4). rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 short sword (39 gold) a +0 falchion (39 gold) a +0 sling (19 gold) a +0 short sword (39 gold) a +4 vorpal great sword (412 gold) the +9 morningstar of Yredelemnul's Envy {vorpal, Str+7 Dex+2} (999 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Dex: It affects your dexterity (+2). 8 stones (10 gold) [Shop] Reamott's Antique Weapon Shoppe a +0 mace (78 gold) a +0 short sword (78 gold) a +3 executioner's axe of electrocution (1092 gold) a +2 vorpal great sword (564 gold) a +0 dagger (52 gold) a +0 club (26 gold) a +0 short sword (78 gold) a +2 vorpal great sword (564 gold) a +0 club (26 gold) [Shop] Gejin's General Store 3 stones (3 gold) a +0 long sword (35 gold) a +0 dagger (20 gold) a staff of earth (250 gold) a scroll of brand weapon (95 gold) a +0 leather armour (20 gold) 4 stones (4 gold) a +0 robe (7 gold) (0, 0, D:1) a +0 club a stone (10, 27, D:1) 4 stones (12, 18, D:1) a +0 short sword (22, -12, D:1) a +0 short sword 3 stones (23, 32, D:1) a +0 dagger (29, 15, D:1) a +0 club (32, 32, D:1) a +0 dagger 5 stones (32, 36, D:1) a +0 club (35, 1, D:1) a +0 hand axe (38, -3, D:1) a +0 ring mail (42, 26, D:1) a +0 robe (46, 24, D:1) a +0 dagger (50, 31, D:1) 8 stones (54, 14, D:1) 2 stones (57, 10, D:1) a +0 short sword Level 2 of the Dungeon (6, 6, D:2) a +0 scale mail (17, -21, D:2) a +0 robe (22, -26, D:2) a +0 leather armour (24, 25, D:2) 6 stones (55, -6, D:2) a +0 dagger 3 stones Level 3 of the Dungeon [Shop] Weusacug's General Store a potion of mutation (96 gold) 5 stones (6 gold) a potion of curing (36 gold) a scroll of immolation (48 gold) a scroll of enchant armour (90 gold) the +7 long sword "Demonslayer" {flame, rElec rPois rF+} (798 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a piece from Xom's chessboard (15/15) (240 gold) a +0 kite shield (54 gold) (3, -4, D:3) a +0 pair of gloves (10, -14, D:3) a +0 leather armour (27, 1, D:3) a +0 mace Level 4 of the Dungeon (5, 0, D:4) a stone (11, 23, D:4) a +0 club a +0 sling (18, 0, D:4) a +0 leather armour (22, -14, D:4) a +0 halberd (22, -13, D:4) a +0 halberd (22, -12, D:4) a +0 whip a +0 whip (22, 1, D:4) a +0 whip (36, 11, D:4) a +0 scale mail (43, 9, D:4) a +0 leather armour a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, -8, D:5) a +0 flail a +0 halberd (2, -7, D:5) a +0 spear (3, -8, D:5) a +0 whip (7, -4, D:5) a +0 leather armour a +0 pair of gloves (17, 15, D:5) a +0 flail (21, 1, D:5) a +0 leather armour a +0 mace (21, 15, D:5) a +0 hand axe (23, 14, D:5) a +0 ring mail a +0 hand axe a +0 club (25, 10, D:5) a +0 leather armour a +0 hand axe (32, -10, D:5) a +0 spear (38, -14, D:5) a +0 flail (42, 29, D:5) a +0 club a +0 ring mail (57, -11, D:5) a +0 leather armour (57, -8, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour a +0 trident (1, 0, D:6) a +2 dagger of venom a +0 leather armour a +0 mace a +0 hand axe a +0 short sword 2 boomerangs (1, 1, D:6) a +0 club a +0 scale mail a +0 mace a +0 leather armour a +0 dagger a +0 robe (9, -1, D:6) a +0 dagger (14, 6, D:6) a +2 vorpal dire flail a +0 scale mail (19, -21, D:6) a +0 ring mail (22, -22, D:6) a +0 whip (22, -21, D:6) a +0 club a +0 robe (23, -22, D:6) a +0 spear (23, -21, D:6) a +0 flail (23, -17, D:6) a +0 halberd a +0 robe (25, -10, D:6) 7 stones (26, 3, D:6) a +0 mace (30, -5, D:6) 6 stones (36, -7, D:6) a +0 club (37, -10, D:6) a +0 trident (37, -8, D:6) a +0 hand axe (38, -7, D:6) a +0 robe a +0 dagger (39, -15, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -14, D:6) a +0 flail a +0 chain mail a +0 whip a +0 leather armour (39, -7, D:6) a +2 short sword of draining (40, -15, D:6) a +0 dagger a +0 robe (40, -14, D:6) a +2 hand axe of draining a +0 ring mail (40, -13, D:6) a +0 club (40, -5, D:6) a +0 morningstar (47, -12, D:6) a +0 leather armour (49, -6, D:6) 6 stones (50, -27, D:6) a +0 leather armour (53, -24, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (2, 4, D:7) a +0 club a curare-tipped dart (49, 28, D:7) 2 boomerangs (50, 27, D:7) a +0 hand axe (51, 27, D:7) 3 boomerangs (52, 27, D:7) 2 boomerangs (56, 26, D:7) a +0 shortbow the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (0, 1, Bailey) a +0 hand axe a +3 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse (2, 2, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (4, -10, Bailey) a +0 hand axe a +0 leather armour (5, -11, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail a +0 war axe a +0 leather armour a gnoll skeleton (5, -10, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc skeleton (6, -11, Bailey) a +0 war axe a +0 plate armour an orc skeleton (11, -7, Bailey) a +0 hand axe a +0 leather armour (11, -6, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour an orc corpse (12, -5, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour (12, 11, Bailey) a +0 hand axe a +0 leather armour (13, 11, Bailey) a +0 hand axe a +0 leather armour (14, 11, Bailey) a +0 war axe a +0 leather armour (15, -12, Bailey) a +0 hand axe a +0 leather armour (15, -11, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour (15, 10, Bailey) a +0 hand axe a +0 leather armour (16, -11, Bailey) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour a +0 war axe a +0 plate armour (16, 9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour (17, -10, Bailey) a +0 hand axe a +0 leather armour (18, 9, Bailey) a +0 hand axe a +0 leather armour (20, -3, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (21, -3, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour (22, -3, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour