Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3671104658950976892 45 Vixxxy the Apothecary (level 3, -2/22 HPs) Began as an Octopode Alchemist on Mar 12, 2024. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (17 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1566 turns). Vixxxy the Apothecary (Octopode Alchemist) Turns: 1566, Time: 00:03:03 Health: -2/22 AC: 1 Str: 7 XL: 3 Next: 64% Magic: 5/6 EV: 13 Int: 19 God: Gold: 78 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles h - a throwing net Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} f - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} Potions a - a potion of magic d - 5 potions of curing {unknown} g - a potion of resistance {unknown} Skills: + Level 0.9 Fighting * Level 2.3 Dodging * Level 3.4 Stealth * Level 2.3 Spellcasting * Level 1.5 Conjurations * Level 3.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 20% 2d7 12% 1 Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 36% 4 Confusing Touch Hex 2% N/A 45% 3 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dispel Undead Necr 2% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +2 cloak. You see here a +0 dagger. There is a stone staircase leading down here. You enter the deep water. You enter the shallow water. Found a leather armour. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the deep water. Found a mace. Found a runed translucent door. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You open the door. There is an open translucent door here. The helpless Crazy Yiuf fails to defend himself. You puncture Crazy Yiuf! You grab Crazy Yiuf. You squeeze Crazy Yiuf. Crazy Yiuf is heavily wounded. You constrict Crazy Yiuf, but do no damage. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, constricted by you, 100% to hit) The sting hits Crazy Yiuf. Crazy Yiuf is poisoned. Crazy Yiuf is severely wounded. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... #####...###.##... #........†..##... #.).....######... #.......# ##.. ######..# #... #..# ###... ##### ##.# ##..... #.g)# #.###..#... #.@.# #.#...##.#. #...# ##..†###..## ##'## #..#####.### ♣♣.♣ #..####..... ♣.♣♣ #.........## ♣♣.♣ #.#.###.#### ♣.♣♣ #.#..##.#### ♣♣.♣♣ #.##......<. ###### ♣...♣♣ #..####.##.. You could see Crazy Yiuf (poisoned). Vanquished Creatures A ribbon worm (D:2) 3 dart slugs 2 ball pythons (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 7 hobgoblins 4 jackals (D:2) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins 4 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vixxxy the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 610 | D:1 | Found a faded altar of an unknown god. 749 | D:2 | Reached XP level 3. HP: 17/22 MP: 3/6 1476 | D:2 | Found a runed translucent door. 1477 | D:2 | Noticed Crazy Yiuf 1566 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, shapermc_ecumenical_altar_venn D:2: layout_rooms, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Fighting | | 0.9 Dodging | | 2.3 Spellcasting | | 2.3 Conjurations | | 1.5 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 43 Tentacles || 17 Unarmed || 3 Constrict || 10 Punch || 1 Cast: Sting || 29 Stab: Sleeping || 7 Armour: Skin || 30 Dodge: Dodged || 33