Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 11273770282205709559 488 Vixxxy the Sneak (level 7, -3/45 HPs) Began as an Octopode Fire Elementalist on Sept 4, 2024. Slain by a crocodile zombie (13 damage) ... in an ossuary. The game lasted 00:10:22 (5055 turns). Vixxxy the Sneak (Octopode Fire Elementalist) Turns: 5055, Time: 00:10:23 Health: -3/45 AC: 1 Str: 6 (8) XL: 7 Next: 13% Magic: 0/11 EV: 12 Int: 18 (19) God: Gold: 157 SH: 0 Dex: 11 (12) Spells: 9/12 levels left rFire . . . e - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, hooves 1, evolution 1, MP-powered wands a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer and Ossuary. You collected 157 gold pieces. Inventory: Hand Weapons d - a +0 dagger of chaos e - a +1 dagger of venom (weapon) r - the +3 whip of Wezxiut {flame, ^Contam Str+4 Dex+2} (You took it off an orc priest on level 3 of the Dungeon) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). ^Contam: It causes magical contamination when unequipped. Scrolls b - a scroll of butterflies f - a scroll of enchant armour g - a scroll of identify Potions a - a potion of magic c - 2 potions of cancellation m - 2 potions of enlightenment {unknown} n - a potion of curing {unknown} p - 2 potions of might {unknown} q - 2 potions of brilliance {unknown} Skills: + Level 2.0 Fighting + Level 1.5 Short Blades * Level 3.5 Dodging * Level 5.0 Stealth * Level 3.3 Spellcasting * Level 3.0 Conjurations * Level 3.9 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 32% 2d7 9% 1 Sting Conj/Alch 32% 1d5 9% 1 Inner Flame Hex/Fire 10% N/A 22% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 22% 3 Lesser Beckoning Tloc 4% N/A 24% 2 Mercury Vapours Alch/Air 4% N/A 24% 2 Flame Wave Conj/Fire 15% 2d7 36% 4 Confusing Touch Hex 2% N/A 43% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Teleport Other Tloc 2% N/A 43% 3 Dispel Undead Necr 2% 3d7 85% 4 Olgreb's Toxic Radiance Alch 2% N/A 85% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Ossuary (1/1) Temple: D:4-7 Altars: Gozag Hepliaklqana Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have large cloven feet. You have hidden genetic potential. You expend magic power (3 MP) to strengthen your wands. Message History You hit the weeping skull but do no damage. You kick the weeping skull, but do no damage. The weeping skull is heavily damaged. You constrict the weeping skull! The weeping skull's misery bubbles over. The wave of grief passes through you. Your magical contamination has completely faded away. You hit the weeping skull. You squeeze the weeping skull. You destroy the weeping skull! You feel your intelligence returning. Your life force feels restored. Your Fighting skill increases to level 2! Your Stealth skill increases to level 5! Your Conjurations skill increases to level 3! You have reached level 7! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll zombie. The gnoll zombie is severely damaged. The foxfire hits the gnoll zombie. The gnoll zombie is almost destroyed. The gnoll zombie misses you. You hit the gnoll zombie. You grab the gnoll zombie. You kick the gnoll zombie. You destroy the gnoll zombie! The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin zombie bites you. The foxfire hits the crocodile zombie. The crocodile zombie is lightly damaged. The foxfire hits the water moccasin zombie! The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie bites you! You die... #+### #...# #...# ...# ..# ###'# #.ZZ# #.v@# #.v§# #...# ##'## #...# #...##### ### #...#...#!?!!# #...'.∩.#?)(?+ #∩..#...#!??!# You could see a water moccasin zombie and a crocodile zombie (ally target). Vanquished Creatures A weeping skull (Ossuary) 4 jellies (Sewer) An orc priest (D:3) An orc wizard (D:2) 2 river rats (Sewer) 10 adders An adder zombie (Ossuary) 4 ribbon worms 5 orcs (D:3) 7 bats 16 endoplasms 5 giant cockroaches 2 gnoll zombies (Ossuary) 8 goblins 3 hobgoblins 5 jackals 4 kobolds 6 quokkas 15 ball pythons 6 frilled lizards 2 jackal zombies (Ossuary) 10 rats 118 creatures vanquished. Vanquished Creatures (others) 371 foxfires 371 creatures vanquished. Grand Total: 489 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vixxxy the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 198 | D:1 | Reached skill level 3 in Stealth 544 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 934 | D:1 | You fall into a shaft and drop 1 floor! 1391 | D:2 | Reached skill level 1 in Fighting 1391 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 1394 | D:2 | Learned a level 2 spell: Scorch 2300 | D:2 | Reached XP level 5. HP: 33/33 MP: 6/8 2543 | D:3 | Reached skill level 4 in Stealth 2576 | D:3 | Found a glowing drain. 2592 | Sewer | Entered a sewer 3607 | Sewer | Reached skill level 1 in Short Blades 3607 | Sewer | Reached XP level 6. HP: 28/38 MP: 7/10 3848 | Sewer | Found a viscous altar of Jiyva. 4039 | D:3 | Identified the +3 whip of Wezxiut {flame, ^Contam Str+4 | Dex+2} 4079 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 4079 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 4079 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 4434 | D:3 | Found a hazy altar of Hepliaklqana. 4436 | D:3 | Found a glowing silver altar of Zin. 4437 | D:3 | Found an opulent altar of Gozag. 4960 | D:4 | Found a sand-covered staircase. 4965 | Ossuary | Entered an ossuary 5049 | Ossuary | Reached skill level 5 in Stealth 5049 | Ossuary | Reached XP level 7. HP: 25/45 MP: 3/11 5055 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring, fountainhead, minmay_heptomino_l4 D:2: layout_basic, minmay_snake_closets D:3: layout_loops_ring, chequers_temple_overflow_statue_of_worship, gup_sewer_entry_bubbles D:4: minmay_opposing_rooms, layout_cave_pools, minmay_temple_entry_enclosed_plants, enter_ossuary_2, kennysheep_flooded_box, grunt_ministairs_12 Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 | 2.0 Conjurations | 2 3 | 3.0 Short Blades | 1 | 1.5 Dodging | 3 | 3.5 Spellcasting | 3 | 3.3 Fire Magic | | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Dagger | 16 | 49 | 1 || 66 Constrict | 4 | 13 | 1 || 18 Tentacles | 5 | 12 | || 17 Kick | | 11 | 1 || 12 Cast: Foxfire | 58 | 150 | 3 || 211 Scorch | | 12 | || 12 Use: Scroll | | 8 | || 8 Potion | | 3 | || 3 Stab: Sleeping | 7 | 6 | || 13 Armour: Skin | 8 | 43 | 5 || 56 Dodge: Dodged | 22 | 38 | 1 || 61