Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11635447924581961032 35 Vixxxy the Sneak (level 3, -1/22 HPs) Began as an Octopode Fire Elementalist on Nov 18, 2024. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (705 turns). Vixxxy the Sneak (Octopode Fire Elementalist) Turns: 705, Time: 00:01:50 Health: -1/22 AC: 1 Str: 7 XL: 3 Next: 33% Magic: 0/6 EV: 12 Int: 17 God: Gold: 63 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + d - amulet of guardian spirit rElec . f - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons e - a +0 dagger Jewellery d - an amulet of guardian spirit (around mantle) f - a ring of poison resistance (left tentacle) Scrolls b - a scroll of teleportation {unknown} c - a scroll of fog {unknown} g - a scroll of enchant armour {unknown} i - a scroll of vulnerability {unknown} Potions a - a potion of magic h - 2 potions of heal wounds {unknown} Skills: + Level 0.6 Fighting * Level 2.3 Dodging * Level 3.3 Stealth * Level 2.2 Spellcasting * Level 1.6 Conjurations * Level 3.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 24% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 19% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Hailstorm Conj/Ice 4% 3d5 38% 3 Frozen Ramparts Ice 2% 1d1 50% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the gnoll. Your grab misses the gnoll. The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll hits you with a +0 club. The gnoll misses you. You barely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll misses you. The gnoll hits you with a +0 club! You tentacle-slap the gnoll but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll barely misses you. The gnoll closely misses you. You completely miss the gnoll. You squeeze the gnoll, but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll barely misses you. The gnoll misses you. You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You tentacle-slap the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll closely misses you. The gnoll hits you with a +0 club. You die... ### ..# #.# #.# #.# #.# #.# #######@## ......g<.# ########## You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 15 creatures vanquished. Vanquished Creatures (others) 42 foxfires (D:1) 42 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vixxxy the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 523 | D:1 | Learned a level 2 spell: Scorch 698 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 705 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms D:2: layout_basic, kennysheep_cluttered_room, minmay_lizard_king Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | | 0.6 Dodging | | 2.3 Spellcasting | | 2.2 Conjurations | | 1.6 Fire Magic | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 2 Tentacles || 2 Cast: Foxfire || 22 Scorch || 2 Armour: Skin || 9 Dodge: Dodged || 14