Seeded DCSS version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 6719106641471501583 (custom seed) 105 Vixxxy the Magician (level 4, -11/35 HPs) Began as a Revenant Hedge Wizard on Mar 24, 2025. Was a Follower of Makhleb. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:12:41 (3925 turns). Vixxxy the Magician (Revenant Hedge Wizard) Turns: 3925, Time: 00:12:41 Health: -11/35 AC: 7 Str: 17 XL: 4 Next: 53% Magic: 0/8 EV: 11 Int: 15 God: Makhleb [*.....] Gold: 147 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + w - +2 leather armour of Eternal Vigilance {*Silence rN+++ Str+4} rPois ∞ j - +0 helmet rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of guardian spirit Stlth ++ f - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle, Renounce Religion You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - the +9 mace of the Battered Deaths {spect, ^Contam Will+ Int+3} (You found it on level 3 of the Dungeon) ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). l - a +1 vampiric short sword p - a +0 dagger u - the +7 hand axe of Eternal Night {flame, ^Drain +Blink rElec Int+3} (You found it on level 2 of the Dungeon) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Missiles v - 2 poisoned darts Armour b - a +0 robe j - a +0 helmet (worn) o - a +0 cloak (worn) w - the +2 leather armour of Eternal Vigilance (worn) {*Silence rN+++ Str+4} (You found it on level 3 of the Dungeon) *Silence: It may silence you when you take damage. rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). Jewellery e - an amulet of guardian spirit (worn) f - a +6 ring of dexterity (worn) Wands s - a wand of mindburst (20) Scrolls h - 2 scrolls of amnesia Potions c - a potion of moonshine {unknown} d - a potion of magic g - a potion of cancellation i - 2 potions of haste k - 2 potions of mutation {unknown} m - 3 potions of heal wounds {unknown} Skills: * Level 1.3 Fighting - Level 0.3 Axes * Level 0.0(0.1) Maces & Flails + Level 0.5 Armour * Level 2.2 Dodging + Level 2.5 Stealth + Level 1.2 Unarmed Combat * Level 3.3 Spellcasting * Level 2.3 Conjurations - Level 0.8 Summonings - Level 1.0 Necromancy * Level 1.4 Translocations * Level 0.7 Invocations * Level 0.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 9% 1 b - Blink Tloc 12% N/A 19% 2 c - Poisonous Vapours Alch/Air 8% 1d2 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 13% 1 Summon Small Mammal Summ 20% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 22% 1 Grave Claw Necr 10% 2d7 22% 2 Call Imp Summ 10% N/A 24% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 45% 3 Passwall Erth 2% N/A 56% 3 Swiftness Air 2% N/A 56% 3 Awaken Armour Erth/Frge 4% N/A 92% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Okawaru Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. The orc shouts! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures at you while chanting. The magic dart hits you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You climb upwards. There is a stone staircase leading down here. You scratch the orc priest but do no damage. The orc priest hits you with a +0 short sword. You scratch the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You scratch the orc priest but do no damage. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.###.##########.#.#.### #.....#............#.# #####.#.#######..###.# #.#.## #.## #†# #....# #.# #.### #....# #.####.... #....# #.......#> #.#o## #######.#. #.#@# #.#. #.#.# #.#. #...#############.#. #.................÷. ##..#.............#. ####..#.#############. #.....#.#############. #.##..#.#............< #.####....########.##. You could see an orc priest. Vanquished Creatures 3 gnolls (D:2) 2 adders A dart slug (D:1) 3 endoplasms A giant cockroach (D:2) 6 goblins A hobgoblin (D:2) 5 jackals 5 quokkas 3 ball pythons 5 bats 6 frilled lizards 10 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vixxxy the Revenant Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 74 | D:1 | Reached skill level 1 in Translocations 373 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/5 376 | D:1 | Learned a level 2 spell: Blink 1346 | D:2 | Reached skill level 1 in Fighting 1346 | D:2 | Learned a level 1 spell: Poisonous Vapours 1346 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1346 | D:2 | Reached XP level 3. HP: 20/28 MP: 1/7 1629 | D:2 | Found a burning altar of Makhleb. 1638 | D:2 | Became a worshipper of Makhleb the Destroyer 1845 | D:2 | Identified the +7 hand axe of Eternal Night {flame, ^Drain | +Blink rElec Int+3} 2591 | D:2 | Reached skill level 1 in Unarmed Combat 2750 | D:2 | Reached XP level 4. HP: 20/35 MP: 2/8 3094 | D:3 | Reached * piety under Makhleb 3352 | D:3 | Identified the +9 mace of the Battered Deaths {spect, | ^Contam Will+ Int+3} 3584 | D:3 | Found an iron altar of Okawaru. 3722 | D:3 | Identified the +2 leather armour of Eternal Vigilance | {*Silence rN+++ Str+4} 3925 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_basic, minmay_ruptured D:2: layout_rooms, basic_altar, chequers_serial_rivers_small_3 D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1 D:4: layout_gridville, nicolae_overflow_crystal_walls, bloody_makhleb Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.4 Conjurations | 2 | 2.3 Fighting | 1 | 1.3 Dodging | 2 | 2.2 Unarmed Combat | 1 | 1.2 Axes | | 0.3 Armour | | 0.5 Stealth | | 2.5 Spellcasting | | 3.3 Summonings | | 0.8 Necromancy | | 1.0 Invocations | | 0.7 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 97 | 26 || 123 Punch | 1 | || 1 Cast: Magic Dart | 86 | 23 || 109 Use: Scroll | | 5 || 5 Stab: Sleeping | 2 | || 2 Armour: Robe | 79 | 19 || 98 Leather armour | | 3 || 3 Dodge: Dodged | 71 | 16 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3925 | 3808 | 117 | 405 | 2778 | 4 | 981.2 | Dungeon | 3925 | 3808 | 117 | 405 | 2778 | 4 | 981.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1588 daAuts D:2: 1414 daAuts D:3: 832 daAuts D:4: 90 daAuts