Vixxxy Level 1 of the Dungeon (0, 0, D:1) a book of Air (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 1, D:1) a +0 dagger (5, -48, D:1) a +0 short sword (7, -28, D:1) a +1 whip of electrocution 2 stones a frilled lizard skeleton (8, 2, D:1) an orb of light (13, -48, D:1) a frilled lizard skeleton (13, -40, D:1) a bat skeleton (18, -3, D:1) a +1 short sword of venom a kobold skeleton (19, -25, D:1) a quill talisman (25, -7, D:1) a quokka skeleton (43, 7, D:1) a rat corpse (skeletalised by now) (44, 6, D:1) 4 stones (47, -43, D:1) a +0 rapier (48, 7, D:1) a +0 ring mail (48, 8, D:1) a +0 hand axe (50, -26, D:1) a frilled lizard corpse (skeletalised by now) (56, -40, D:1) a +0 chain mail (59, 7, D:1) a +0 dagger (62, -52, D:1) 3 boomerangs Level 2 of the Dungeon [Shop] Jomunud's Jewellery Boutique the ring "Bosa" {^Contam rElec rPois Int+6 Slay+4} (795 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of faith (unknown) (520 gold) the ring of Moodiness {+Blink Dex+4 Slay+4 SInv Stlth-} (795 gold) [ring of slaying] +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a ring of wizardry (unknown) (390 gold) a ring of protection from fire (unknown) (325 gold) a +4 ring of protection (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) the amulet of Zoberakk {Harm Acrobat MP+8 Int+2} (754 gold) [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. MP+8: It affects your magic capacity (+8). Int+2: It affects your intelligence (+2). an amulet of magic regeneration (unknown) (390 gold) (3, 24, D:2) a +0 leather armour (4, 20, D:2) a +0 dagger (8, 18, D:2) 7 stones (12, 14, D:2) an amulet of regeneration (12, 19, D:2) a +0 ring mail (15, 33, D:2) a +0 short sword a kobold corpse (skeletalised by now) (17, 11, D:2) a +0 club a goblin skeleton (19, 24, D:2) a +0 club a kobold skeleton (21, 24, D:2) a frilled lizard skeleton (22, -3, D:2) a +0 long sword (22, 25, D:2) a +0 whip a stone (23, 17, D:2) 5 stones (26, 3, D:2) a +0 club (27, 12, D:2) a +0 war axe (30, -2, D:2) a +0 pair of boots (32, 1, D:2) a +0 leather armour (35, 16, D:2) a +0 long sword Level 3 of the Dungeon (0, 1, D:3) a ribbon worm corpse (13, -4, D:3) a frilled lizard corpse a bat corpse (17, -3, D:3) a bat corpse (22, 17, D:3) a +0 hand axe a +0 leather armour (38, 13, D:3) a +0 spear 6 stones