Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4844454053891352310 86 Vixxxy the Sneak (level 4, -6/27 HPs) Began as an Octopode Fire Elementalist on June 23, 2025. Mangled by Terence ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (2423 turns). Vixxxy the Sneak (Octopode Fire Elementalist) Turns: 2423, Time: 00:03:20 Health: -6/27 AC: 1 Str: 7 XL: 4 Next: 49% Magic: 5/7 EV: 12 Int: 17 God: Gold: 210 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no amulet) rElec . g - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 210 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Jewellery g - a ring of positive energy (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of fog {unknown} l - a scroll of butterflies {unknown} Potions a - a potion of magic d - 2 potions of mutation {unknown} h - a potion of curing {unknown} i - a potion of enlightenment {unknown} Skills: + Level 0.7 Fighting * Level 2.5 Dodging * Level 3.6 Stealth * Level 2.5 Spellcasting * Level 1.9 Conjurations * Level 3.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 7% 2 Magic Dart Conj 32% 1d4 9% 1 Searing Ray Conj 16% 2d5 13% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Stone Arrow Conj/Erth 10% 3d7 36% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Rending Blade Conj/Frge 5% 2d6 77% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 88% 4 Dispel Undead Necr 2% 3d7 88% 4 Martyr's Knell Necr/Summ 2% N/A 88% 4 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You conjure some foxfire! The iguana closely misses you. The foxfire hits the iguana but does no damage. The iguana is severely wounded. The foxfire hits the iguana. The iguana is almost dead. The iguana barely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The iguana bites you. The foxfire hits the iguana. You kill the iguana! Your foxfire dissipates. You see here an iguana corpse. Terence and an adder come into view. Terence is wielding a +0 flail and wearing a +2 scale mail of cold resistance. There are monsters nearby! The adder hisses angrily. Terence shouts! Terence barely misses you. You hit Terence but do no damage. You grab Terence. You constrict Terence. Terence hits you with a +0 flail! You release your grip on Terence. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .############### ......§@@S...... .####.#.###.##.# #.#.## # #....## #. ##.#.#.# ####.###....#.# #........†###.# #............## #.........#### You could see Terence and an adder. Vanquished Creatures An iguana (D:3) 2 adders (D:2) A dart slug (D:3) A ribbon worm (D:2) 8 endoplasms 4 giant cockroaches A hobgoblin (D:1) 2 quokkas 3 ball pythons 5 bats 4 frilled lizards 3 goblins 4 kobolds 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vixxxy the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1219 | D:2 | Reached XP level 3. HP: 22/22 MP: 2/6 2130 | D:3 | Reached XP level 4. HP: 26/27 MP: 2/7 2415 | D:3 | Noticed Terence 2423 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, hangedman_decor_push D:2: layout_loops_ring D:3: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.6 Fighting | | 0.7 Dodging | | 2.5 Spellcasting | | 2.5 Conjurations | | 1.9 Fire Magic | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 1 || 9 Constrict | 1 | 1 || 2 Unarmed | 1 | || 1 Cast: Foxfire | 67 | 15 || 82 Stab: Sleeping | 5 | || 5 Armour: Skin | 11 | 6 || 17 Dodge: Dodged | 11 | 3 || 14