Vortus Level 1 of the Dungeon [Shop] Zynot's Armour Shoppe a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +2 cloak of willpower (279 gold) a +0 ring mail (52 gold) a +2 chain mail of fire resistance (299 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) [Shop] Bisk's Armour Boutique a +0 scale mail (56 gold) the +1 robe of Rotation {rCorr Dex-3 Stlth+} (210 gold) rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. a +0 robe (12 gold) a +0 ring mail (56 gold) a +1 scale mail of poison resistance (182 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a +0 pair of gloves (63 gold) [Shop] Nuciteog's Book Boutique a book of Minor Magic (224 gold) Great Wizards, Vol. VII (420 gold) a manual of Ranged Weapons (1120 gold) a book of Contraptions (588 gold) a book of Necromancy (252 gold) a book of Conjurations (280 gold) a Compendium of Siegecraft (728 gold) a book of Winter (392 gold) [Shop] Nupeat's General Store a wand of flame (3) (unknown) (23 gold) 6 silver javelins (594 gold) a +0 scale mail (44 gold) a tin of tremorstones (2/2) (440 gold) a scroll of identify (22 gold) a potion of heal wounds (unknown) (88 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (203 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +0 ring mail of Fun and Games {Harm Fly Str+2} (190 gold) Harm: It increases damage dealt and taken. Fly: It grants you flight. Str+2: It affects your strength (+2). a +6 ring of strength (unknown) (396 gold) (0, 0, D:1) a +0 scale mail (5, -10, D:1) a +0 dagger (6, 1, D:1) a bat corpse (skeletalised by now) (9, -10, D:1) 6 stones (11, -20, D:1) 5 stones (11, 5, D:1) a +0 club (12, -19, D:1) a hobgoblin skeleton a rat skeleton (16, -28, D:1) a +0 short sword 5 stones a kobold skeleton (16, -6, D:1) a +0 club (17, -27, D:1) a +0 dagger 4 stones a kobold skeleton (20, -6, D:1) a +0 short sword (24, -15, D:1) 3 stones (30, -14, D:1) a +0 dagger (32, 7, D:1) a bat skeleton (33, -22, D:1) a +0 whip (33, 5, D:1) a hobgoblin skeleton (34, -36, D:1) a +0 leather armour (37, 8, D:1) a +0 whip a kobold skeleton (48, -9, D:1) a +0 whip (48, -7, D:1) 4 stones a kobold skeleton (49, -8, D:1) a frilled lizard skeleton (57, -21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, 7, D:2) a +0 dagger (30, -2, D:2) a +0 ring mail (45, -11, D:2) a bat corpse (skeletalised by now) (45, 2, D:2) 2 stones (54, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, 14, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (still there?) a +2 robe of fire resistance (still there?) (3, -6, D:3) an adder corpse