Wallaby3 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (2, -20, D:1) 18 poisoned needles (2, -17, D:1) 21 stones (2, -16, D:1) 10 arrows (6, -14, D:1) 15 sling bullets (15, 6, D:1) a stone (18, -2, D:1) 17 stones (22, 0, D:1) a +0 club (28, 15, D:1) a +0 club (30, -17, D:1) a +0 whip (31, -22, D:1) a +0 club a +0 club a +0 dagger 5 stones (34, -5, D:1) a +0 mace (38, -34, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -15, D:2) 21 stones (9, -23, D:2) a +0 dagger (11, -23, D:2) a +0 dagger (13, 16, D:2) a +0 spear (14, -7, D:2) 15 stones (18, 0, D:2) a +0 hunting sling (22, -17, D:2) a +0 club (22, -9, D:2) a +0 hand axe (22, 12, D:2) 3 stones (39, -14, D:2) a +0 dagger a +0 hunting sling 14 stones a cursed +0 robe (40, -28, D:2) a +0 ring mail (40, 21, D:2) a +0 club (52, 11, D:2) a +2 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 leather armour (2, 0, D:3) a +0 short sword a +0 hand axe a +0 chain mail (7, -17, D:3) 30 arrows (14, 16, D:3) a +0 club (16, -22, D:3) a +0 robe (16, 12, D:3) 27 stones (17, 6, D:3) a +0 club (21, -11, D:3) a cursed +0 morningstar (21, -9, D:3) a +0 flail (21, 6, D:3) 22 stones (24, -10, D:3) a +0 leather armour (24, 30, D:3) a +0 club (26, -7, D:3) a +0 club a cursed -1 club (32, -5, D:3) a +0 dagger (33, 8, D:3) a cursed -3 rapier (41, 13, D:3) a +0 hand axe (51, -6, D:3) a cursed +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (19, 31, D:4) a +0 whip a +0 robe (20, 31, D:4) a +0 glaive (22, 0, D:4) a +0 hand axe (27, 49, D:4) 11 poisoned needles (33, 51, D:4) 21 stones (39, 3, D:4) 9 poisoned needles (48, -7, D:4) a +0 long sword (55, -3, D:4) 22 stones a +0 ring mail Level 5 of the Dungeon (0, 21, D:5) a +0 mace (9, 32, D:5) 18 stones (10, 25, D:5) a +0 club (11, 13, D:5) a +0 dagger (16, 21, D:5) a +0 mace (17, 20, D:5) a +0 club a +0 leather armour (19, 13, D:5) 14 stones (30, 30, D:5) 22 stones (31, 19, D:5) 20 stones (34, 27, D:5) a +0 club a +0 ring mail a +0 robe (35, 27, D:5) a +0 whip a +0 dagger a +0 robe (36, 10, D:5) a +0 giant club (36, 28, D:5) a +0 leather armour (38, 30, D:5) a +0 leather armour (44, 23, D:5) a +0 broad axe Level 6 of the Dungeon [Shop] Uprig's Antique Armour Shop a +0 shield (135 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +0 pair of boots (135 gold) a +1 leather armour of magic resistance (420 gold) a +0 ring mail (120 gold) a +0 plate armour of fire resistance (900 gold) a +0 leather armour (60 gold) a cursed +0 pair of boots (45 gold) [Shop] Eschemem's Jewellery Emporium an uncursed ring of positive energy (240 gold) an uncursed ring of magical power (240 gold) an uncursed ring of sustain attributes (210 gold) an uncursed ring of stealth (210 gold) a +4 amulet of reflection (300 gold) a +2 ring of evasion (120 gold) a cursed -3 ring of evasion (24 gold) an uncursed ring of stealth (210 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of protection from cold (300 gold) [Shop] Zuugacej's Weapon Emporium a +0 hand axe (39 gold) the +4 battleaxe "Olaraq" {holy, rElec} (594 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. Yredelemnul disapproves of the use of such an item. a +0 long sword (45 gold) 9 stones (11 gold) 25 stones (32 gold) a +0 spear (39 gold) a +0 blowgun (32 gold) a +0 blowgun (32 gold) a +0 mace (39 gold) a +3 giant spiked club (245 gold) a +2 lajatang of speed (741 gold) the cursed +0 great sword of an ossuary {flame, +Blink rN+ MR+ Int+3} (504 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. 21 poisoned arrows (109 gold) [Shop] Yptoode's Weapon Shoppe a +0 falchion (36 gold) a +0 whip (30 gold) a +2 dagger of holy wrath (187 gold) a +0 trident (42 gold) a +0 war axe (42 gold) a +0 dagger (24 gold) a +0 halberd (48 gold) (3, 6, D:6) 4 javelins (5, 7, D:6) 15 arrows (9, 10, D:6) a +0 scythe (10, 17, D:6) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (11, 8, D:6) a +0 robe (13, 7, D:6) a +0 spear (18, 1, D:6) 15 stones (41, 11, D:6) a +0 centaur barding (43, 40, D:6) a +0 giant spiked club (45, 41, D:6) a +0 robe a cursed -3 dagger the elf skeleton of Dowan (45, 42, D:6) a +0 flail (50, 26, D:6) 24 arrows (53, 31, D:6) 14 stones (62, 49, D:6) an adder skeleton (63, 48, D:6) a ball python skeleton Level 7 of the Dungeon (0, 0, D:7) a potion of lignification (3, 1, D:7) a worker ant corpse (6, 7, D:7) a scroll of magic mapping the Ecumenical Temple