Dungeon Crawl Stone Soup version 0.22-a0-603-gfc1114d (webtiles) character file. 44 Wanace the Vexing (level 3, -10/28 HPs) Began as a Gnoll Arcane Marksman on July 6, 2018. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... on level 2 of the Dungeon on July 7, 2018. The game lasted 00:08:44 (1163 turns). Wanace the Vexing (Gnoll Arcane Marksman) Turns: 1163, Time: 00:08:45 Health: -10/28 AC: 2 Str: 12 XL: 3 Next: 62% Magic: 7/7 EV: 14 Int: 16 God: Gold: 100 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 19 sling bullets (quivered) o - 24 stones Armour e - a +0 robe (worn) p - a +0 hat Jewellery l - an uncursed amulet of harm {unknown} Scrolls b - 3 scrolls of identify {unknown} c - a scroll of remove curse {unknown} g - 2 scrolls of noise {unknown} h - 2 scrolls of enchant armour {unknown} i - 2 scrolls of fear {unknown} k - a scroll of fog {unknown} n - a scroll of random uselessness {unknown} Potions j - a potion of flight {unknown} m - a potion of curing {unknown} Comestibles f - 8 rations Skills: + Level 2.6 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 4.5 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 0.8 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex ###....... 21% 4 #####.. Slow Hex ###..... 3% 2 ##..... Portal Projectile Hex/Tloc ##.... 17% 3 ###.... Leda's Liquefaction Hex/Erth ##........ 50% 4 #####.. Inner Flame Hex/Fire ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Nemelex Xobeh Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The ogre hits you with a giant club! Firing (i - inventory. (/) - cycle) d - 22 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre closely misses you. Firing (i - inventory. (/) - cycle) d - 21 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. Firing (i - inventory. (/) - cycle) d - 20 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... #.# ###.... #.# ... #.# ...###### #.# .......(# #.# (.......# .##.# ........# ....#+### ......g.# #....### .....g.g# #?..@..# ......?<# #...O#.# ........# #..$.#.# ........# #....#.# .######## #....#.# #....#.# #...(#.# ######.# #.# You could see an ogre. Vanquished Creatures A gnoll (D:1) An adder (D:2) An ooze (D:1) A dart slug (D:2) A leopard gecko (D:1) A ball python (D:1) 3 goblins 4 hobgoblins (D:1) A quokka (D:2) 3 bats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wanace the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | Upgraded the game from 0.22-a0-601-gb0ed703 to 0.22-a0-603-gfc1114d 37 | D:1 | Reached XP level 2. HP: 20/23 MP: 5/5 177 | D:1 | Found a sparkling altar of Nemelex Xobeh. 664 | D:1 | Reached XP level 3. HP: 14/28 MP: 4/7 884 | D:2 | You fall through a shaft! 896 | D:2 | Found a hazy altar of Hepliaklqana. 902 | D:2 | Reached skill level 1 in Invocations 1152 | D:2 | Noticed an ogre 1163 | D:2 | Mangled by an ogre Vault maps used: D:1: lightli_arrival_chessboard, nemelex_altar_shiori D:2: nicolae_overflow_crystal_walls D:3: gammafunk_temple_overflow_claw, grunt_dithmenos_smoke_and_mirrors, first_ration, hangedman_decor_diamond_cutter Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 4.5 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 0.8 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 5.4 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Fire: Hunting sling || 63 Cast: Corona || 12 Armor: Robe || 4 Dodge: Dodged || 20 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 64 | 0.0 | 0 | 17 | 0.0 | 1163 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 41 | 0.0 | 0 | 12 | 0.0 | 836 D:2 | 0 | 23 | 0.0 | 0 | 5 | 0.0 | 315 +---------+---------+-------+---------+---------+-------+---------