Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1925773966379951671 0 Waughy07 the Magician (level 1, 15/15 HPs) Began as a Djinni Hedge Wizard on May 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (34 turns). Waughy07 the Magician (Djinni Hedge Wizard) Turns: 34, Time: 00:00:14 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 14 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 24% N/A 8% 2 d - Grave Claw Necr 24% 2d8 8% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Waughy07 the Djinni Hedge Wizard. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. You reach down and open the door. There is an open door here. You now have 14 gold pieces. A kobold comes into view. It is wielding a +0 short sword. Found a scroll labelled HAYXZO KACHUASH. The kobold shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ## #.# .## #.# ..## #.##########.# ...####.##.........# ........##..#.###### ...####.##.###.## # ..## #.#.## ##.####.... .## #..## ##@....... ## ###.# #?####.### # #.# #K# ..#.# #.# ### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waughy07 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Waughy07 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 34 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring