Dungeon Crawl Stone Soup version 0.33-a0-148-gc192473 (webtiles) character file. Game seed: 3638973905524416649 116 Waytipsy the Shield-Bearer (level 5, 42/42 HPs) Began as a Formicid Fighter on Sept 25, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:17:10 (1958 turns). Waytipsy the Shield-Bearer (Formicid Fighter) Turns: 1958, Time: 00:17:11 Health: 42/42 AC: 5 Str: 20 XL: 5 Next: 21% Magic: 5/5 EV: 10 Int: 10 God: Gold: 142 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . a - +0 war axe rCold x . . c - +0 buckler rNeg . . . r - +3 robe of Unreason {Fly rC- rCorr Slay+6} rPois . (helmet unavailable) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: clarity @: flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, clarity, high MP 1, wild magic 1 a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) e - a +1 dagger of venom Missiles f - 31 stones (quivered) l - 2 poisoned darts Armour b - a +0 scale mail c - a +0 buckler (worn) r - the +3 robe of Unreason (worn) {Fly rC- rCorr Slay+6} (You took it off a hobgoblin on level 2 of the Dungeon) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC-: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. s - a +0 plate armour Jewellery u - a ring of magical power Talismans j - a flux talisman k - a beast talisman n - a storm talisman Scrolls g - 2 scrolls of vulnerability h - 2 scrolls of identify m - a scroll of teleportation {unknown} o - a scroll of amnesia {unknown} p - a scroll of torment {unknown} t - a scroll of enchant armour {unknown} Potions d - a potion of might i - a potion of heal wounds {unknown} q - a potion of curing {unknown} Skills: + Level 4.0 Fighting + Level 2.7 Axes - Level 3.8 Armour + Level 1.1 Dodging + Level 1.9 Stealth + Level 4.8 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 52% 1 Magic Dart Conj 0% 1d3 52% 1 Call Imp Summ 0% N/A 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Hailstorm Conj/Ice 0% 3d5 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Summon Hydra Summ 0% N/A 100% 7 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You possess an exceptional clarity of mind. You have an increased reservoir of magic. (+10% MP) Your spells are a little harder to cast, but a little more powerful. Message History You kill the adder! You hit the jackal. You kill the jackal! You barely miss the jackal. You feel sick. You block the jackal's attack. x2 You have reached level 5! You hit the jackal but do no damage. The jackal is moderately wounded. You feel sick. The jackal barely misses you. The jackal closely misses you. A frilled lizard comes into view. The frilled lizard hisses angrily. You slash the jackal! You kill the jackal! You feel sick. You are no longer poisoned. The jackal barely misses you. You hit the jackal but do no damage. You block the jackal's attack. The frilled lizard unfolds its giant frill. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! A rat comes into view. An adder comes into view. You see here a jackal corpse. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You slash the frilled lizard! You kill the frilled lizard! You slash the adder! You kill the adder! Your Fighting skill increases to level 4! No target in view! HP restored. Found a dagger. Found a scroll of poison. Found a scroll of identify. Found a stormy altar of Qazlal. u - a ring of magical power You see here a +0 dagger. Found 14 gold pieces. There is a stormy altar of Qazlal here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...............#. ##................. +...............#.. #..............# #........).....# #..............# #..P.......##..?.. ###..........# ..... #....@.......# ..... #.............# .... #....P...##...# ... +........+....+ #...##...# #### #... #$..# #... #...# #... ##### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 4 adders A ribbon worm (D:2) 3 endoplasms 9 goblins 3 hobgoblins (D:2) 8 jackals 9 kobolds 3 quokkas 6 ball pythons 9 bats 3 frilled lizards 11 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waytipsy the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 194 | D:1 | Reached XP level 3. HP: 20/29 MP: 3/3 512 | D:1 | Reached skill level 1 in Stealth 701 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 701 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 701 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 702 | D:1 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 702 | D:1 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 702 | D:1 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 702 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 769 | D:2 | Reached XP level 4. HP: 32/37 MP: 4/4 880 | D:2 | Found a faded altar of an unknown god. 1437 | D:2 | Identified the +3 robe of Unreason {Fly rC- rCorr Slay+6} 1560 | D:2 | Reached skill level 1 in Dodging 1913 | D:3 | Reached XP level 5. HP: 36/42 MP: 5/5 1947 | D:3 | Found a stormy altar of Qazlal. 1958 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_cross, minmay_surrounded D:2: layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_vboxes D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, minmay_misc_feat_diagonals, chequers_serial_rivers_large_b Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.9 Dodging | 1 | 1.1 Fighting | 4 | 4.0 Axes | | 2.7 Armour | | 3.8 Shields | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 83 | 70 || 153 Use: Scroll | 4 | || 4 Potion | 2 | || 2 Stab: Sleeping | | 1 || 1 Armour: Scale mail | 66 | 42 || 108 Robe | | 11 || 11 Dodge: Dodged | 46 | 39 || 85 Block: Buckler | 24 | 26 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2017 | 1884 | 133 | 64 | 1376 | 3 | 672.3 | Dungeon | 2017 | 1884 | 133 | 64 | 1376 | 3 | 672.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1048 daAuts D:1: 756 daAuts D:3: 212 daAuts