Dungeon Crawl Stone Soup version 0.34-a0-479-g899ac32913 (webtiles) character file. Game seed: 14630079993704094850 11 Waytipsy the Magician (level 2, -9/23 HPs) Began as a Gnoll Wanderer on Aug 3, 2025. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (1020 turns). Waytipsy the Magician (Gnoll Wanderer) Turns: 1020, Time: 00:03:58 Health: -9/23 AC: 3 Str: 11 XL: 2 Next: 25% Magic: 5/7 EV: 9 Int: 12 God: Gold: 64 SH: 4 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) a - +0 club rCold + . . (50%) c - +0 buckler rNeg . . . (100%) f - +0 leather armour {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive, invisible A: fangs 1, treasure sense, distributed training, horns 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 buckler (worn) f - a +0 leather armour of cold resistance (worn) Talismans d - a wellspring talisman e - a rimehorn talisman Potions c - a potion of curing f - a potion of might {unknown} M - a potion of mutation Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 2.4 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 2.4 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 3.7 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 2.5 Invocations + Level 0.3 Evocations + Level 4.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 22% 2 Freeze Ice 8% 1d3 30% 1 Summon Ice Beast Ice/Summ 2% N/A 67% 3 Forge Lightning Spire Air/Frge 5% 3d4 83% 4 Vhi's Electric Charge Tloc/Air 10% N/A 83% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 97% 4 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have a pair of small horns on your head. Your spells are a little easier to cast, but a little less powerful. Message History Terence is heavily wounded. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. x2 * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! Terence screams, "I hate armataurs! They have no honour!" Terence closely misses you. You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. You block Terence's attack. Terence looks irritated. Terence barely misses you. You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is heavily wounded. Terence completely misses you. You closely miss Terence. Terence is heavily wounded. Terence is attracted toward you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ....... #. ....... ### #.# ........ ...#.# ........... #.#.# ............###...### ∆#....§... ..>.##...###### #.#.##@## #.....[......# #......@# ####..[......# #.....#.###...†......<.# #........##.#†..######## .##.....##.........# ...................# ..#<...............# .............####### +####........# ##..[....# You could see Terence (unable to see you). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:2) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waytipsy the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Waytipsy set off with the following items: a +0 club, a +0 | robe, a +0 buckler, a potion of curing; and the following | spells available to memorise: Shock, Freeze, Summon Ice | Beast, Forge Lightning Spire, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 2 | D:1 | Learned a level 1 spell: Shock 343 | D:1 | Reached XP level 2. HP: 21/23 MP: 4/7 998 | D:2 | Noticed Terence 1009 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1009 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1012 | D:2 | HP: 1/23 [Terence/+0 flail (3)] 1020 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring D:2: layout_rooms, st_stairs_7, minivault_4, minmay_quadrilaterals, uniq_terence Action || total ---------------------------++------- Melee: Club || 27 Headbutt || 3 Cast: Shock || 21 Use: Potion || 3 Scroll || 1 Armour: Robe || 5 Leather armour || 10 Dodge: Dodged || 19 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1027 | 993 | 34 | 100 | 776 | 2 | 513.5 | Dungeon | 1027 | 993 | 34 | 100 | 776 | 2 | 513.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 940 daAuts D:2: 87 daAuts