Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 13434456184791762753 21 Waytipsy the Protected (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Aug 4, 2025. Slain by Terence ... wielding a +0 heavy mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (864 turns). Waytipsy the Protected (Gnoll Wanderer) Turns: 864, Time: 00:03:07 Health: 0/20 AC: 6 Str: 15 XL: 2 Next: 83% Magic: 5/5 EV: 10 Int: 9 God: Gold: 50 SH: 0 Dex: 9 Spells: 5/6 levels left rFire + . . (50%) a - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +2 leather armour {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles c - 4 stones Armour b - a +0 scale mail e - a +2 leather armour of fire resistance (worn) Jewellery d - a ring of resist corrosion (worn) Potions A - a potion of attraction f - 2 potions of enlightenment {unknown} C - a potion of cancellation k - a potion of lignification {unknown} M - a potion of mutation Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 2.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 8.5 Armour + Level 0.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 5.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 10% N/A 6% 2 Dispel Undead Necr 10% 3d9 36% 4 Frozen Ramparts Ice 2% 1d1 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There is an open door here. You see here a frilled lizard skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Terence the Veteran comes into view. He is wielding a +0 heavy mace. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. You thump Terence! You bite Terence, but do no damage. Terence is severely wounded. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 heavy mace! You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 heavy mace. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 heavy mace. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence. You bite Terence. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 heavy mace. * * * LOW HITPOINT WARNING * * * You closely miss Terence. You bite Terence, but do no damage. Terence is severely wounded. You barely miss Terence. You bite Terence. Terence is severely wounded. Terence hits you with a +0 heavy mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# #.# # #.# .# ∆ #.# ..# #.# #.# #.# #.# #.##@# #.#@## #.##.## #.....# ######.# #.# ## You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) A kobold (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waytipsy the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Waytipsy set off with the following items: a +0 mace, a +0 | scale mail, a potion of attraction; and the following spell | memorised: Kiss of Death; and the following spells | available to memorise: Sublimation of Blood, Dispel Undead. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 119 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 855 | D:2 | Noticed Terence 864 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, nicolae_hexahallways D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Melee: Mace || 69 Bite || 8 Use: Scroll || 6 Stab: Sleeping || 1 Armour: Scale mail || 27 Leather armour || 35 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 881 | 782 | 99 | 0 | 604 | 2 | 440.5 | Dungeon | 881 | 782 | 99 | 0 | 604 | 2 | 440.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 841 daAuts D:2: 40 daAuts