Dungeon Crawl Stone Soup version 0.34-a0-572-g780caf05a1 (webtiles) character file. Game seed: 2362530820464125324 21 Waytipsy the Ducker (level 2, -1/26 HPs) Began as a Gnoll Wanderer on Aug 6, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (762 turns). Waytipsy the Ducker (Gnoll Wanderer) Turns: 762, Time: 00:01:27 Health: -1/26 AC: 5 Str: 13 XL: 2 Next: 87% Magic: 2/2 EV: 12 Int: 9 God: Gold: 6 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +2 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +2 dagger of holy wrath Missiles c - 5 boomerangs Armour d - a +2 leather armour (worn) Scrolls p - a scroll of poison Potions B - a potion of berserk rage Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 2.5 Ranged Weapons + Level 2.5 Throwing + Level 4.5 Armour + Level 6.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 2.5 Evocations + Level 0.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 52% 2 Call Canine Familiar Summ 0% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the adder! The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The endoplasm misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet completely misses the adder. You feel sick. The endoplasm hits you but does no damage. The adder closely misses you. You shoot a sling bullet. The sling bullet completely misses the adder. You feel sick. The adder closely misses you. The endoplasm completely misses you. The adder barely misses you. The endoplasm misses you. You shoot a sling bullet. The sling bullet completely misses the adder. You feel sick. The adder bites you but does no damage. The endoplasm hits you but does no damage. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You feel sick. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Things that are here: an adder corpse; an adder corpse The endoplasm freezes you. You are frozen. You die... #.# ∆ #.# #.# #.# #.# #######.#######.# ........[.......# #.†@# ##J..# ∆......... ###<..#### ##.## #.# #.# #.. You could see an endoplasm. Vanquished Creatures 2 adders (D:2) A hobgoblin (D:1) A ball python (D:1) A bat (D:2) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waytipsy the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Waytipsy set off with the following items: a +1 sling, a +2 | leather armour, a potion of berserk rage. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 752 | D:2 | Reached XP level 2. HP: 22/26 MP: 2/2 762 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, due_unseen_surprise D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Fire: Sling || 29 Use: Scroll || 1 Armour: Leather armour || 20 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 773 | 769 | 4 | 0 | 710 | 2 | 386.5 | Dungeon | 773 | 769 | 4 | 0 | 710 | 2 | 386.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 754 daAuts D:2: 18 daAuts