Waytipsy Level 1 of the Dungeon (8, -4, D:1) a quokka corpse (skeletalised by now) (22, 3, D:1) a +0 club a goblin skeleton (24, 16, D:1) a quokka corpse (skeletalised by now) (25, 17, D:1) a bat corpse (skeletalised by now) (41, 27, D:1) a +0 robe (45, 16, D:1) a +0 dagger (48, -1, D:1) a +4 whip (49, 1, D:1) a +0 whip (49, 4, D:1) a +0 robe (53, 12, D:1) 4 large rocks Level 2 of the Dungeon (7, 22, D:2) a rat corpse (skeletalised by now) (11, -10, D:2) the +5 mace "Pefep" {drain, rElec rF+ Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). (12, 13, D:2) a ball python corpse (skeletalised by now) (13, 2, D:2) a ball python corpse (skeletalised by now) (13, 18, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (13, 30, D:2) a parchment of Awaken Armour (19, -1, D:2) a +0 club (19, 0, D:2) a +0 short sword (25, 3, D:2) a +0 robe (28, 14, D:2) the felid skeleton of Waytipsy (30, -13, D:2) a +0 short sword (30, 3, D:2) a +0 dagger (30, 13, D:2) a +0 short sword (31, 17, D:2) an adder skeleton (38, 13, D:2) a ribbon worm corpse