Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7874927903433750084 15 Wertz87 the Grave Robber (level 2, -1/19 HPs) Began as a Human Necromancer on Oct 5, 2025. Splashed by a jelly's acid (3 damage) ... on level 4 of the Dungeon. The game lasted 00:02:04 (730 turns). Wertz87 the Grave Robber (Human Necromancer) Turns: 730, Time: 00:02:04 Health: -1/19 AC: -2 Str: 8 XL: 2 Next: 50% Magic: 3/5 EV: 11 Int: 15 God: Gold: 86 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} Potions c - a potion of magic e - a potion of moonshine {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 34% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll is no longer weakened. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, chance to affect: 55%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp closely misses the gnoll. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (chance to affect: 55%) Your soul wisp returns to where it belongs. The gnoll is no longer weakened. A fragment of the jelly's soul is dislodged from its body. The jelly looks weaker. A gnoll comes into view. It is wielding a +0 flail. Your soul wisp touches the jelly. Your soul wisp is burned by acid! Your soul wisp touches the gnoll. The jelly hits you but does no damage. Your soul wisp closely misses the gnoll. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! Your soul wisp touches the gnoll but does no damage. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly closely misses you. Your soul wisp completely misses the gnoll. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is severely wounded. The jelly closely misses you. Your soul wisp touches the gnoll. You hit the jelly. Your hands burn! You die... ### ..#+ .... .?. #..# #### #.###..###### #....>......# #...........# #@####.###+## #J####.## #jj.....+ #.*.....# #...##..# #######...##+## #.............. #.............. #Jj............+ You could see a jelly (weak, ally target, soul-splintered), 2 gnolls and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:1) A ball python (D:4) A goblin (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:4) An endoplasm (D:1) A jackal (D:1) 2 goblins (D:1) 5 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wertz87 the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 115 | D:1 | Found Jeucloif's Weapon Emporium. 339 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 677 | D:2 | You fall into a shaft and drop 2 floors! 730 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_basic, basic_ecumenical_altar, glass_columns_a, uniq_natasha D:4: layout_gridville, grunt_dithmenos_smoke_and_mirrors, general_overflow_altar, trog_wizard, minmay_temple_entry_statues_fountains Action || total ---------------------------++------- Melee: Dagger || 44 Cast: Soul Splinter || 16 Armour: Robe || 14 Dodge: Dodged || 37