Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10247678784312332720 34 Wertz87 the Conjurer (level 3, -1/25 HPs) Began as a Human Conjurer on Oct 9, 2025. Slain by Pargi (4 damage) ... in a sewer. The game lasted 00:05:14 (1270 turns). Wertz87 the Conjurer (Human Conjurer) Turns: 1270, Time: 00:05:14 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 31% Magic: 0/6 EV: 11 Int: 20 God: Gold: 100 SH: 5 Dex: 9 Spells: 4/7 levels left rFire + + . g - +6 whip "Hiesis" {flame, rF++ rCorr Dex-2 SInv} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... m - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: explore regen a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Hand Weapons d - a +0 club g - the +6 whip "Hiesis" (weapon) {flame, rF++ rCorr Dex-2 SInv} (You took it off a hobgoblin on level 2 of the Dungeon) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Missiles h - 9 javelins Armour a - a +0 robe (worn) Magical Staves l - a staff of air Jewellery c - a ring of ice m - an amulet of reflection (worn) Scrolls e - a scroll of fear {unknown} f - a scroll of blinking {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic i - a potion of invisibility {unknown} j - a potion of might {unknown} k - a potion of curing {unknown} n - a potion of lignification {unknown} Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.5 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Elyvilon Shops: D:2 * Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Pargi claws you but does no damage. x2 You barely miss Pargi. Pargi is severely wounded. The kobold hits you with a +0 dagger. Pargi misses you. Pargi barely misses you. Pargi claws you. Pargi pleads, "Don't hit me!" Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the kobold. You burn the kobold. You kill the kobold! Pargi snarls, "My home! Leave!" You closely miss Pargi. Pargi is severely wounded. Pargi barely misses you. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you but does no damage. You hit Pargi. You burn Pargi. Pargi is severely wounded. Pargi closely misses you. Pargi barely misses you. Pargi closely misses you. You closely miss Pargi. Pargi is severely wounded. Pargi barely misses you. Pargi closely misses you. Pargi claws you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (severely wounded, 72% to hit) You focus your ray upon Pargi. The searing ray hits Pargi. Pargi is almost dead. (Press . to maintain the ray.) Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. x2 You barely miss Pargi. Pargi is severely wounded. You stop channelling your searing ray. Pargi bites you. You die... ##.~≈~.# '.~≈~.+ #.~≈~.# #.~≈~.### +.~≈~.'. #.~≈~.# #.~≈~.#### +.@T....∩# #.~≈~.#### #.~≈~.# +.~≈~.'. #.~≈~.### #.~≈~.# +.~≈~.+ #.~≈~.# You could see Pargi. Vanquished Creatures 2 adders A dart slug (D:1) An endoplasm (D:2) 2 hobgoblins A quokka (D:2) 3 bats A frilled lizard (D:1) A giant cockroach (D:2) 4 goblins 2 kobolds A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wertz87 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 272 | D:1 | You fall into a shaft and drop 1 floor! 279 | D:2 | Found Ciske's General Store. 299 | D:2 | Identified the +6 whip "Hiesis" {flame, rF++ rCorr Dex-2 | SInv} 305 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/5 331 | D:2 | Learned a level 2 spell: Searing Ray 597 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1026 | D:3 | Got the Book of the Cwm and the Charnel House 1031 | D:3 | Found a white marble altar of Elyvilon. 1245 | D:3 | Found a glowing drain. 1257 | Sewer | Entered a sewer 1257 | Sewer | Noticed Pargi 1270 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_ring, serial_shops, shop D:3: layout_loops_ring, nicolae_elyvilon_peaceful_grove, serial_shops, shop, portal_sewer_entry_d, dk_vineyard_2, uniq_sigmund Sewer: kennysheep_door_sewer Action || total ---------------------------++------- Melee: Whip || 22 Cast: Magic Dart || 35 Searing Ray || 2 Armour: Robe || 24 Dodge: Dodged || 21