Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1384468369595348597 151 Wertz87 the Magician (level 5, -4/36 HPs) Began as a Human Conjurer on Oct 11, 2025. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:09:33 (1670 turns). Wertz87 the Magician (Human Conjurer) Turns: 1670, Time: 00:09:33 Health: -4/36 AC: 2 Str: 7 XL: 5 Next: 33% Magic: 1/11 EV: 11 Int: 20 God: Gold: 99 SH: 0 Dex: 12 Spells: 1/12 levels left rFire . . . q - +3 spear (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons q - a +3 spear of venom (weapon) Missiles p - a throwing net Armour a - a +0 robe (worn) e - a +0 buckler k - a +0 leather armour Scrolls c - a scroll of fear {unknown} d - a scroll of fog f - a scroll of enchant armour l - 3 scrolls of teleportation m - a scroll of brand weapon n - a scroll of noise o - a scroll of summoning Potions b - a potion of magic g - 2 potions of brilliance {unknown} j - 2 potions of curing Skills: + Level 0.8 Fighting - Level 2.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth * Level 4.1 Spellcasting - Level 4.0 Conjurations * Level 1.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 7% 3d6 41% 4 d - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 36% 3 Passage of Golubria Tloc 4% N/A 77% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Grinder hits you but does no damage. You closely miss Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder. Grinder is heavily wounded. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You can act again. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder barely misses you. The searing ray hits Grinder! Grinder is almost dead. Grinder hits you! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ##.. ##... ..?. ... .. #. #5#######. #.@.!..... ########## You could see Grinder. Vanquished Creatures A bombardier beetle (D:2) 5 adders (D:2) 4 gnolls (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms 2 hobgoblins (D:1) 7 jackals 3 ball pythons 2 bats (D:1) 5 frilled lizards 2 goblins 5 kobolds 2 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wertz87 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 330 | D:1 | Reached skill level 1 in Armour 619 | D:1 | Reached XP level 3. HP: 18/24 MP: 1/7 875 | D:2 | Learned a level 2 spell: Searing Ray 921 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/9 1000 | D:2 | Learned a level 4 spell: Fulminant Prism 1237 | D:2 | Reached skill level 1 in Alchemy 1237 | D:2 | Reached XP level 5. HP: 14/35 MP: 4/11 1627 | D:2 | Found Nexkeoxe's Armour Boutique. 1636 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1659 | D:3 | Noticed Grinder 1666 | D:3 | Paralysed by Grinder for 3 turns 1670 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, kennysheep_generic_room_9 D:3: layout_loops_ring, hangedman_decor_opposing, minmay_goblin_kobold_house, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 2 | 2.0 Spellcasting | 3 4 | 4.1 Alchemy | 1 | 1.1 Fighting | | 0.8 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 4 | || 4 Mace | 16 | 2 || 18 Spear | | 13 || 13 Cast: Magic Dart | 43 | 8 || 51 Searing Ray | 1 | 9 || 10 Use: Scroll | 1 | 8 || 9 Armour: Robe | 17 | 14 || 31 Dodge: Dodged | 18 | 14 || 32