Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6252286752601140290 1167 Wertz87 the Thaumaturge (level 8, -6/58 HPs) Began as a Human Conjurer on Oct 11, 2025. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:21:01 (4427 turns). Wertz87 the Thaumaturge (Human Conjurer) Turns: 4427, Time: 00:21:02 Health: -6/58 AC: 6 Str: 8 XL: 8 Next: 40% Magic: 13/20 EV: 11 Int: 20 God: Gold: 212 SH: 0 Dex: 12 Spells: 9/23 levels left rFire . . . H - +3 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . l - +0 helmet rElec . I - +0 cloak rCorr . f - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.17/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons m - a +1 hand axe of draining E - the +1 sling of Trog's Generosity {flame, rC+ Str+2} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). H - a +3 quarterstaff of chaos (weapon) Missiles B - 4 javelins Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) f - a +0 pair of gloves (worn) l - a +0 helmet (worn) I - a +0 cloak (worn) Magical Staves o - a staff of air Jewellery c - a ring of ice q - a ring of flight Wands s - a wand of polymorph (11) x - a wand of iceblast (10) D - a wand of quicksilver (8) Scrolls e - a scroll of fog g - 3 scrolls of vulnerability {unknown} j - 3 scrolls of immolation n - a scroll of silence {unknown} v - 4 scrolls of teleportation w - 2 scrolls of fear {unknown} y - 2 scrolls of identify {unknown} z - a scroll of summoning {unknown} A - a scroll of torment {unknown} C - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic i - 2 potions of heal wounds {unknown} k - a potion of resistance {unknown} p - 2 potions of brilliance {unknown} r - 4 potions of enlightenment {unknown} t - 2 potions of attraction {unknown} u - a potion of haste {unknown} F - a potion of invisibility {unknown} G - a potion of curing {unknown} Talismans h - the quill talisman of Midnight {Rampage Str+2 Int+5 Slay-3} (You found it on level 1 of the Dungeon) [quill talisman] Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Skills: + Level 3.1 Fighting - Level 0.6 Maces & Flails + Level 0.2 Armour - Level 2.0 Dodging - Level 2.0 Stealth * Level 8.3 Spellcasting - Level 4.0 Conjurations - Level 1.0 Translocations - Level 1.0 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Hailstorm Conj/Ice 16% 3d6 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 9% 1 Slow Hex 32% N/A 9% 1 Soul Splinter Necr 32% N/A 9% 1 Confusing Touch Hex 8% N/A 24% 3 Frozen Ramparts Ice 16% 1d3 24% 3 Cigotuvi's Putrefaction Necr/Air 8% N/A 63% 4 Martyr's Knell Necr/Summ 8% N/A 63% 4 Death Channel Necr 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Makhleb Shops: D:2 [ D:5 : Annotations: D:3 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The ogre hits you with a +0 giant club!! The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! The ogre hits you with a +0 giant club! The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. An orc comes into view. It is wielding a +0 falchion. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and quivering boomerangs (79% to hit) You focus your ray upon the orc. The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########### #.........# ###.#.....#.# #...#.#@#...# ##########.#...#O#...# .jj>S...##...###)###.### ........##...# o.. #...# ........##.###.###.###.# j.......##.# .g .. #.# ........##.### ###.# ........##...# #...# .............### ###..## You could see an ogre and an orc. Vanquished Creatures A steam dragon (D:6) A sky beast (D:6) An ogre (D:5) 2 centaurs (D:6) A phantom (D:5) 2 scorpions (D:6) 3 bombardier beetles 3 hounds Crazy Yiuf (D:4) A sleepcap (D:6) Robin (D:2) 12 gnolls 6 adders 2 shadow imps A white imp (D:6) 2 ufetubi (D:5) 3 dart slugs 3 orcs 2 endoplasms 4 giant cockroaches 5 hobgoblins 3 jackals (D:2) 3 quokkas 8 ball pythons 7 bats 4 frilled lizards (D:1) 19 goblins 3 kobolds 8 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wertz87 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 64 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 160 | D:1 | Learned a level 2 spell: Searing Ray 282 | D:1 | Identified the quill talisman of Midnight {Rampage Str+2 | Int+5 Slay-3} 413 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/7 527 | D:1 | Reached skill level 3 in Spellcasting 887 | D:2 | Found Camm's Armour Boutique. 960 | D:2 | Noticed Robin 967 | D:2 | Killed Robin 973 | D:2 | Reached skill level 1 in Fighting 1457 | D:2 | Reached XP level 4. HP: 30/32 MP: 6/9 1587 | D:3 | Found a faded altar of an unknown god. 1596 | D:3 | You fall into a shaft and drop 3 floors! 1659 | D:6 | Noticed a sky beast 1671 | D:6 | Killed a sky beast 1672 | D:6 | Reached skill level 4 in Spellcasting 1672 | D:6 | Reached XP level 5. HP: 22/37 MP: 1/12 1740 | D:6 | Reached skill level 5 in Spellcasting 1796 | D:6 | Noticed a centaur 1807 | D:6 | Reached XP level 6. HP: 32/44 MP: 7/13 1811 | D:6 | Reached skill level 6 in Spellcasting 1859 | D:6 | Reached XP level 7. HP: 35/50 MP: 9/16 1882 | D:6 | Noticed a steam dragon 1892 | D:6 | Killed a steam dragon 1900 | D:6 | Reached skill level 7 in Spellcasting 2244 | D:6 | Learned a level 4 spell: Fulminant Prism 2249 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 2281 | D:6 | Found a burning altar of Makhleb. 2421 | D:5 | Entered Level 5 of the Dungeon 2614 | D:5 | Reached skill level 1 in Translocations 2628 | D:5 | Reached skill level 1 in Alchemy 2628 | D:5 | Reached XP level 8. HP: 53/57 MP: 10/19 2931 | D:5 | Found Etin's Book Shop. 2963 | D:5 | Reached skill level 8 in Spellcasting 3217 | D:3 | Identified the +1 sling of Trog's Generosity {flame, rC+ | Str+2} 3803 | D:3 | Found a blossoming altar of Fedhas. 3824 | D:3 | Noticed an oklob plant 4273 | D:4 | Noticed Crazy Yiuf 4282 | D:4 | Killed Crazy Yiuf 4303 | D:4 | Learned a level 3 spell: Hailstorm 4427 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, chequers_serial_rivers_micro_e, minmay_misc_feat_five, minmay_heptomino_h4 D:2: layout_loops_ring, serial_shops, nicolae_shop_flopsided, chequers_serial_rivers_micro_e, uniq_robin D:3: layout_loops_ring, tgw_fedhas, hellmonk_ecumenical_altar_blasted, dk_vineyard_2 D:4: layout_rooms, hangedman_decor_diamond_cutter, nrook_mini_vaults, chequers_serial_rivers_marsh, minmay_quantized, uniq_duvessa, uniq_crazy_yiuf_cottage D:5: layout_cave_pools, serial_shops, nicolae_shop_just_a_little_nook D:6: layout_basic, lightli_temple_of_fire, grunt_ministairs_5, minmay_tree_intersection Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 7 8 | 8.3 Fighting | 1 2 3 | 3.1 Translocations | 1 | 1.0 Alchemy | 1 | 1.0 Maces & Flails | | 0.6 Armour | | 0.2 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 36 | | || 36 Hand axe | 15 | 28 | 36 || 79 Spear | 4 | | || 4 Fire: Sling | | | 10 || 10 Cast: Magic Dart | 49 | 8 | 34 || 91 Searing Ray | 5 | 10 | 28 || 43 Use: Scroll | | | 2 || 2 Armour: Robe | 59 | 35 | 50 || 144 Dodge: Dodged | 64 | 33 | 34 || 131