Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6439055494896140606 60 Wertz87 the Conjurer (level 4, 0/32 HPs) Began as a Human Conjurer on Oct 11, 2025. Slain by an ice beast (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:18 (2134 turns). Wertz87 the Conjurer (Human Conjurer) Turns: 2134, Time: 00:07:18 Health: 0/32 AC: 4 Str: 8 XL: 4 Next: 6% Magic: 0/9 EV: 11 Int: 20 God: Gold: 162 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . m - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons g - a +4 dagger m - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) n - a +0 helmet (worn) Wands o - a wand of charming (6) Scrolls c - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} l - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) Your Fighting skill increases to level 1! The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 78% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast barely misses you. You barely miss the ice beast. The ice beast is heavily wounded. You stop channelling your searing ray. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is poisoned. The ice beast is heavily wounded. The ice beast closely misses you. You hit the ice beast. The ice beast looks as sick as possible! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! You die... # ###### .. .## #....##.. ....###...... ...........# ...........# #..)Y@..# #..###### #. # You could see an ice beast (extremely poisoned). Vanquished Creatures Robin (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) 7 hobgoblins An orc (D:3) 3 quokkas 2 ball pythons 5 bats 19 goblins 3 kobolds 4 rats (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wertz87 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 313 | D:1 | Found Qikluok's Armour Emporium. 771 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1222 | D:2 | Learned a level 2 spell: Searing Ray 1274 | D:2 | Noticed Robin 1412 | D:2 | Killed Robin 1959 | D:2 | Reached XP level 4. HP: 31/31 MP: 1/9 2122 | D:3 | Noticed an ice beast 2126 | D:3 | Reached skill level 1 in Fighting 2134 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, serial_shops, shop, chequers_serial_rivers_small_3, minmay_hexomino_p4 D:2: layout_basic, eino_tiny_chamber, minmay_strange_pillars, kennysheep_big_empty_room, kennysheep_cluttered_room, st_stairs_5, minmay_misc_feat_tower, serial_park_tiny_1, uniq_robin D:3: layout_rooms, grunt_dithmenos_smoke_and_mirrors, mainiacjoe_overflow_surrounded_room, chequers_serial_rivers_micro_e Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 16 | || 16 Dagger | 24 | 6 || 30 Cast: Magic Dart | 71 | 5 || 76 Searing Ray | 4 | 2 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 22 | 5 || 27 Dodge: Dodged | 35 | 4 || 39