Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10113232316684974616 38 Wertz87 the Conjurer (level 3, -1/25 HPs) Began as a Human Conjurer on Oct 11, 2025. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (1194 turns). Wertz87 the Conjurer (Human Conjurer) Turns: 1194, Time: 00:03:33 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 43% Magic: 1/7 EV: 11 Int: 20 God: Gold: 54 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . f - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 short sword f - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery l - a ring of flight (worn) Scrolls d - a scroll of teleportation {unknown} h - a scroll of acquirement {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of curing {unknown} g - a potion of might {unknown} i - a potion of berserk rage {unknown} k - a potion of resistance {unknown} Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. The orc attacks as it pursues you! The orc misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (72% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. The kobold is severely wounded. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The kobold hits you but does no damage. The orc hits you from afar with a +0 trident. Without enough magic to sustain it, your Searing Ray dissipates. The kobold hits you with a +0 short sword. The orc hits you but does no damage. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is moderately wounded. The kobold completely misses you. The orc completely misses you. The kobold attacks as it pursues you! The kobold hits you but does no damage. The orc attacks as it pursues you! The orc closely misses you. You miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. The orc barely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You die... #.....# ##.......S #####... #.)..# ..# #.##....# # #..# #.##....# #######..# #)##....# .....##..# #.##....##### .....##..# #.#..o....... .....##..# #.#..K..##### .....##..# #.#..@..# .....##..###.#.....# .....##..).....##### .....##...##.### ####..#..###.# ##...># #.# ###.## #.# #... ..# ######## You could see an orc and a kobold. Vanquished Creatures A dart slug (D:2) 2 orcs (D:2) 3 hobgoblins 11 jackals (D:1) A quokka (D:2) A ball python (D:1) 4 bats (D:1) 2 endoplasms A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wertz87 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Found Aseazanlont's Antique Weapon Emporium. 374 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 510 | D:1 | Learned a level 2 spell: Searing Ray 555 | D:1 | Identified the quill talisman "Ari Esak" {rF+ rC- Dex+2} 679 | D:1 | Reached XP level 3. HP: 10/24 MP: 2/7 1026 | D:2 | Found a faded altar of an unknown god. 1190 | D:2 | HP: 1/25 [orc/+0 trident (3)] 1194 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_cross, serial_shops, nicolae_shop_window_shopping D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Fighting | | 0.6 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 2 Dagger || 36 Cast: Magic Dart || 41 Searing Ray || 2 Armour: Robe || 33 Dodge: Dodged || 32