Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15749302290506368596 91 Wertz87 the Conjurer (level 4, -8/30 HPs) Began as a Human Conjurer on Oct 12, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:08:01 (2839 turns). Wertz87 the Conjurer (Human Conjurer) Turns: 2839, Time: 00:08:02 Health: -8/30 AC: 4 Str: 9 XL: 4 Next: 57% Magic: 8/13 EV: 11 Int: 23 God: Gold: 138 SH: 0 Dex: 11 Spells: 1/8 levels left rFire x . . n - +1 rapier of Corruption {holy, rF- rCorr MP+5 Int+4} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr + k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons d - a +0 spear n - the +1 rapier of Corruption (weapon) {holy, rF- rCorr MP+5 Int+4} (You found it on level 4 of the Dungeon) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Int+4: It affects your intelligence (+4). Armour a - a +0 robe (worn) i - a +0 helmet (worn) k - a +0 pair of gloves (worn) Scrolls h - 2 scrolls of teleportation l - a scroll of fog m - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} e - a potion of mutation {unknown} f - 2 potions of ambrosia {unknown} g - 2 potions of enlightenment {unknown} j - a potion of cancellation {unknown} Skills: * Level 0.7 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting - Level 5.0 Conjurations - Level 1.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a giant cockroach (moderately wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You can't go up here! Okay, then. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf cries, "Whippet aubergine verde!" You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak of poison resistance (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf grits, "Goldfish toodlewoodle ena!" Crazy Yiuf hits you with a +4 quarterstaff of chaos. Crazy Yiuf burns you terribly. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you terribly! * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf grits, "Cards!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #.#####.##.# # #..# .## ##...# #..## #÷## ##.#### #...# ##.###...# ###.# ....#.#### #.## ####..#### ♣♣♣♣♣##..# #.....# ### ♣♣♣.♣....#.# ##.#### #...#♣..♣.PP....# #.# #...j@♣♣♣♣P.....# #.#### #)..#♣♣ ♣♣P...## #....# ### ♣♣#### # #.#### ## #.# .####.###### ### ### ...........#####.####.# .####.###.............# ## #.###.######.###### You could see Crazy Yiuf. Vanquished Creatures 4 adders An orc (D:3) A ribbon worm (D:3) 3 endoplasms 2 giant cockroaches 3 hobgoblins 4 jackals (D:2) 4 quokkas 13 ball pythons 4 bats 6 frilled lizards 6 goblins 5 kobolds 7 rats (D:1) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wertz87 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 271 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1047 | D:2 | Learned a level 2 spell: Searing Ray 1054 | D:2 | Reached XP level 3. HP: 7/24 MP: 1/6 1060 | D:2 | HP: 1/24 [poisoned by an adder] 1463 | D:2 | Reached skill level 5 in Conjurations 1625 | D:2 | Reached XP level 4. HP: 23/30 MP: 1/7 1801 | D:2 | You fall into a shaft and drop 1 floor! 1832 | D:3 | Learned a level 4 spell: Fulminant Prism 2197 | D:3 | Reached skill level 1 in Alchemy 2696 | D:4 | Identified the +1 rapier of Corruption {holy, rF- rCorr | MP+5 Int+4} 2832 | D:2 | Noticed Crazy Yiuf 2837 | D:2 | HP: 1/30 [Crazy Yiuf/+4 quarterstaff of chaos (7)] 2839 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, kennysheep_flooded_box D:2: layout_loops_ring, minmay_tetromino_t4, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_loops_cross, serial_shops, nicolae_shop_trees Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Alchemy | 1 | 1.0 Armour | | 0.7 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 15 | 8 || 23 Cast: Magic Dart | 55 | 25 || 80 Searing Ray | 2 | 5 || 7 Use: Scroll | 6 | || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 9 | 14 || 23 Dodge: Dodged | 10 | 17 || 27