Dungeon Crawl Stone Soup version 0.31-a0-1444-g3ad46bb (webtiles) character file. Game seed: 4239455795232513076 16 WhiteBreeze the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Dec 27, 2023. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (676 turns). WhiteBreeze the Magician (Djinni Hedge Wizard) Turns: 676, Time: 00:01:03 Health: 0/21 AC: 2 Str: 15 XL: 2 Next: 75% Gold: 62 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + + a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.23/turn g - ring of protection from fire MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a +6 ring of strength (left hand) g - a ring of protection from fire (right hand) Scrolls d - 4 scrolls of blinking {unknown} e - a scroll of vulnerability {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes Level 0.0 Charms + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations Level 0.0 Transmutations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 6% 2 d - Call Imp Summ 26% N/A 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... .......##.##.##### ###8+8#8### ## .......##.##.# ######+###### ....#.....##.## #.§........)# ....#......##.### #§≈§.....≈≈≈# # ....#...... ##..#####§§§§≈≈≈##### ... ...... ###...#####'#####... ... ####...........### .....################### .......@................ ....##J########.....#### . #. #.....>....... #. #.###.#..##### #. #.#.#.#..# #. #.#.#.#..# #. #.#.#.#..##### #. #.#........... #.#####.###### You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | WhiteBreeze set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 676 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 39 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 675 | 675 | 0 | 86 | 523 | 1 | 675.0 | Dungeon | 675 | 675 | 0 | 86 | 523 | 1 | 675.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 675 daAuts