WillerEgger Level 1 of the Dungeon [Shop] Womiem's Distillery a potion of flight (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) 2 potions of invisibility (176 gold) 2 potions of might (88 gold) a potion of haste (110 gold) a potion of mutation (88 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of curing (33 gold) (0, 0, D:1) a +0 dagger (1, -19, D:1) a +0 dagger (1, -17, D:1) a +0 club (21, -1, D:1) 5 stones (21, 1, D:1) 4 stones (24, -16, D:1) a +0 dagger (40, -28, D:1) a +0 dagger a +0 dagger (43, -27, D:1) a +0 dagger (49, -27, D:1) a +0 helmet (50, -11, D:1) a +0 club (57, -20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -13, D:2) a +0 short sword (5, 0, D:2) a +0 scale mail (5, 1, D:2) a +0 club (25, 6, D:2) a +0 club Level 3 of the Dungeon (1, 10, D:3) a +0 short sword (5, 28, D:3) a +0 club 2 boomerangs a +0 club a +0 leather armour (18, 2, D:3) a +2 short sword of electrocution (19, 2, D:3) a +0 flail a +0 leather armour a +0 short sword (20, -15, D:3) a +0 dagger (23, -13, D:3) a +0 mace (26, 8, D:3) a +0 short sword a +0 robe (28, -7, D:3) a +0 pair of gloves (35, 29, D:3) a +0 war axe (37, -6, D:3) a +0 dagger a +0 leather armour (39, 9, D:3) a +0 ring mail (41, -16, D:3) a +0 ring mail (43, 17, D:3) a +0 dagger (44, 11, D:3) a +0 leather armour (46, 10, D:3) a +0 club (47, -11, D:3) a +0 robe (47, 7, D:3) a +0 dagger (48, 14, D:3) a +0 short sword (48, 16, D:3) a +0 short sword (49, 15, D:3) a +0 ring mail a +0 flail a +0 short sword of electrocution a +0 club a +0 club a +0 ring mail a +0 mace (50, 5, D:3) a +0 club (52, 5, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +2 short sword of freezing a +0 leather armour (5, 31, D:4) a +0 dagger a +0 leather armour a +0 club (5, 33, D:4) a +0 robe a +0 dagger (6, 32, D:4) a +0 flail (8, 46, D:4) a +0 ring mail (34, -6, D:4) a +0 hand axe (35, -6, D:4) a +1 whip of electrocution a +0 hand axe a +0 robe a +0 dagger (45, 47, D:4) a +0 ring mail (49, 43, D:4) a +0 leather armour (49, 47, D:4) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (51, 32, D:4) a +0 short sword a +0 flail a +4 flail a +0 whip a +0 leather armour (54, 34, D:4) a +0 falchion (62, 46, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ifotaet's Jewellery Shop a ring of ice (275 gold) a +6 ring of strength (396 gold) the amulet "Nosuf" {Acrobat +Inv rC- Int+6} (545 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. an amulet of guardian spirit (330 gold) a +6 ring of strength (396 gold) the ring "Karonila" {*Slow rF+ rC+ Str+6 Dex+2} (611 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 club (2, 0, D:5) a +0 flail a +0 hand axe a +0 flail (2, 4, D:5) a +1 pair of boots (11, 5, D:5) a +0 whip (14, 13, D:5) 2 datura-tipped darts (29, -19, D:5) a +0 leather armour a +0 rapier (31, 20, D:5) a +0 ring mail (38, 0, D:5) a +0 robe (42, -6, D:5) a +0 club a +0 leather armour (47, -18, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a staff of fire (3, 24, D:6) 2 potions of degeneration (7, 7, D:6) a +0 robe a +0 dagger (8, 7, D:6) a +0 giant club a +3 leather armour of willpower a +3 short sword of protection (9, 6, D:6) a +2 dagger of electrocution (12, 22, D:6) a +0 club (18, 13, D:6) a +0 long sword (26, 23, D:6) a +0 robe a +0 dagger (27, 24, D:6) a +0 robe a +0 dagger (28, 22, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger of venom (28, 23, D:6) a +0 leather armour a +0 mace a +0 ring mail a +3 vorpal hand axe a +0 club (32, -1, D:6) a +1 helmet (41, 17, D:6) a +0 dagger (43, 7, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. (1, 2, D:7) +0 swamp dragon scales (15, -29, D:7) a +0 robe (31, 11, D:7) a +0 buckler (37, 7, D:7) a +0 giant spiked club a +0 giant spiked club (42, -4, D:7) a +0 pair of boots of stealth (42, -3, D:7) a phial of floods (42, 9, D:7) a +0 great sword of protection (43, -2, D:7) a +2 plate armour of fire resistance (44, -4, D:7) a +4 trident of flaming (44, -3, D:7) the +9 hand axe of Jerphikk {vorpal, rF+ rN+ Str+4 Dex-5} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rF: It protects you from fire. rN: It protects you from negative energy. (44, -2, D:7) a +1 scimitar of flaming (52, 14, D:7) a +0 scale mail (53, -6, D:7) a potion of degeneration (53, -5, D:7) a +0 ring mail (53, 2, D:7) a +0 club a +0 chain mail a +4 halberd of freezing a +0 robe (53, 3, D:7) a +0 club (53, 5, D:7) a +0 leather armour (56, -2, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (2, 6, D:8) a +0 whip a +0 robe (2, 7, D:8) a +0 short sword (3, 5, D:8) a +0 dagger (3, 21, D:8) a +0 whip (4, 6, D:8) a +0 whip of electrocution a +0 short sword (4, 7, D:8) a +0 whip a +0 leather armour a +0 whip (4, 21, D:8) a +0 whip (4, 33, D:8) a +0 ring mail (5, 21, D:8) a +0 club (9, 7, D:8) a +0 robe a +0 dire flail (10, 8, D:8) a +0 robe a +0 trident (12, 6, D:8) a +0 robe a +0 dagger (23, -1, D:8) +0 acid dragon scales (28, 23, D:8) a +0 war axe (30, 24, D:8) a +2 hand axe of freezing (33, 30, D:8) a +0 leather armour (47, 38, D:8) a +0 club (49, 19, D:8) a +0 chain mail (49, 38, D:8) a +0 dagger a +0 whip a +0 club (50, 29, D:8) a +0 dagger (51, 31, D:8) a +0 short sword (51, 32, D:8) a +0 club (51, 34, D:8) a +0 dagger (60, 30, D:8) a +2 scimitar of flaming Level 9 of the Dungeon [Shop] Mail's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of immolation (56 gold) [Shop] Demyob's Magic Scroll Shoppe a scroll of enchant armour (112 gold) a scroll of poison (60 gold) a scroll of enchant armour (112 gold) a scroll of magic mapping (112 gold) a scroll of brand weapon (142 gold) a scroll of magic mapping (112 gold) a scroll of identify (30 gold) (0, 0, D:9) a +0 quarterstaff (0, 3, D:9) a +0 whip a +0 robe (10, -2, D:9) a +0 whip (10, -1, D:9) a +0 halberd (11, -22, D:9) a scroll of amnesia a scroll of enchant armour 5 scrolls of enchant weapon (11, -2, D:9) a +2 shortbow of freezing (12, -22, D:9) 5 potions of mutation 4 potions of attraction 3 potions of lignification (12, -10, D:9) a +0 war axe (18, -20, D:9) a ring of magical power an amulet of reflection (28, -16, D:9) a +0 spear a +0 club (31, -17, D:9) a +0 halberd (32, -16, D:9) a +0 spear (34, 0, D:9) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (38, 8, D:9) a +0 robe (40, -17, D:9) a +0 rapier (48, 14, D:9) a +0 flail (51, -6, D:9) a +0 giant spiked club a +0 great mace (52, 11, D:9) a +0 spear (56, 7, D:9) a +0 spear (57, 6, D:9) a +0 flail (64, -11, D:9) a +0 flail a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 flail (13, -14, D:10) a +0 plate armour a +0 hand axe a +0 arbalest (13, -13, D:10) a +1 falchion of holy wrath (14, -14, D:10) a +0 leather armour a +0 falchion (21, -41, D:10) a +0 dagger (32, -45, D:10) a +0 leather armour the Ecumenical Temple (21, 9, Temple) a +0 mace a +0 leather armour (21, 10, Temple) a +0 whip a +0 scale mail (21, 11, Temple) a +0 leather armour a +0 hand axe (23, 11, Temple) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (20, 16, Lair:1) the +1 scale mail of the Goldsmith {Rampage rC+ Regen+} rC: It protects you from cold. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (30, -21, Lair:1) a +0 scale mail (33, 12, Lair:1) a +0 helmet (34, -15, Lair:1) a +0 whip (50, -24, Lair:1) 2 potions of attraction (72, -11, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (7, -5, Lair:2) a potion of lignification (12, 13, Lair:2) an amulet of reflection (44, 23, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (5, -50, Lair:3) a +0 scale mail (11, -7, Lair:3) a +0 helmet (16, -10, Lair:3) a +0 cloak (23, -28, Lair:3) a +0 war axe (29, -48, Lair:3) a yak skeleton (51, -24, Lair:3) a +0 leather armour of cold resistance (57, -1, Lair:3) a potion of lignification (62, 3, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 ring mail of Death Resistance {Harm rPois} rPois: It protects you from poison. Harm: It increases damage dealt and taken. (6, 36, Lair:4) a death yak corpse (skeletalised by now) (11, -6, Lair:4) a water moccasin corpse (skeletalised by now) (16, 37, Lair:4) the +11 trident of Resourcefulness {vamp, Fly rC- Str+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). rC: It makes you vulnerable to cold. Fly: It grants you flight. (38, -6, Lair:4) a +0 halberd