WillerEgger Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 20, D:1) a +0 leather armour (11, -3, D:1) a +0 mace (15, -1, D:1) a +0 mace (21, -5, D:1) a +0 club a +0 club (24, 3, D:1) a +0 dagger (38, 21, D:1) a +0 spear (40, 8, D:1) a +0 mace (43, 8, D:1) a +0 club (50, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 22, D:2) a +0 whip (7, 24, D:2) a +0 dagger (16, 17, D:2) a +0 club (24, 28, D:2) a +0 dagger (32, 8, D:2) a +0 dagger (32, 32, D:2) a +0 short sword (37, -4, D:2) a +0 flail (56, 21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 4, D:3) a +0 kite shield (7, 9, D:3) a +0 hand axe (13, 20, D:3) a +0 club (21, 33, D:3) a +0 hand axe (36, 16, D:3) a +0 club a +0 sling (36, 41, D:3) the +1 dagger of Shame {distort, ^Contam rElec rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (49, 4, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, 0, D:4) a +0 flail (12, 4, D:4) a +0 club a +0 sling (15, -9, D:4) a +0 scale mail (19, -31, D:4) a +0 mace a +0 whip (19, -29, D:4) a +0 glaive a +0 robe (21, 20, D:4) a +0 war axe (24, 16, D:4) a +0 dagger (26, -2, D:4) a +0 robe (27, -21, D:4) a +0 mace (42, -8, D:4) a +0 dagger (55, -7, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 52, D:5) a +0 quarterstaff (2, 35, D:5) a +0 quarterstaff (7, 6, D:5) a +0 flail (7, 7, D:5) a +0 hand axe (12, 8, D:5) a +0 scimitar (17, -2, D:5) a +0 giant club (38, 23, D:5) a +0 pair of gloves (39, -3, D:5) a +0 robe (42, 46, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Gidum's Book Emporium a book of Spectacle (576 gold) a book of Conjurations (240 gold) Great Wizards, Vol. II (456 gold) a Young Poisoner's Handbook (240 gold) a book of Blasting (336 gold) a book of Power (504 gold) a book of Iron (384 gold) a book of Winter (408 gold) a book of Fire (384 gold) (0, 0, D:6) a +0 giant club (2, 1, D:6) a +0 orcbow a +0 pair of gloves (3, 2, D:6) a +0 short sword (3, 3, D:6) a +2 whip of freezing a +0 robe (16, 24, D:6) a +0 spear (17, 24, D:6) a +0 heavy spear a +0 scale mail a +0 buckler a +0 club a +0 spear a +0 whip (21, 24, D:6) a +0 spear (26, -7, D:6) a +0 leather armour (27, 15, D:6) an orb of mayhem (36, 29, D:6) a +0 robe a +0 dagger (37, 27, D:6) a +0 chain mail a +0 hand axe (37, 30, D:6) a +0 whip a +0 ring mail a +0 club (45, 36, D:6) a +0 ring mail (46, 29, D:6) a beast talisman (47, 22, D:6) a +0 ring mail a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 spear a +0 ring mail (12, 2, D:7) a +0 sling (17, 17, D:7) a +2 long sword of draining a +0 robe (31, 30, D:7) a +0 halberd (32, 30, D:7) a +0 flail a +0 club a +0 whip a +0 club a +0 leather armour (33, 30, D:7) a +1 halberd of venom (35, 19, D:7) a +0 quarterstaff a +0 sling a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 halberd (1, -3, D:8) a +0 whip (1, 0, D:8) a +0 spear a +0 ring mail (1, 7, D:8) a +0 spear (2, 6, D:8) a +0 spear a +0 whip (3, 1, D:8) a +0 club (3, 2, D:8) a +0 whip a +0 robe a +0 whip (12, 16, D:8) a +0 quarterstaff (14, -5, D:8) a +0 scale mail (21, 12, D:8) a +0 hand axe a +0 chain mail (22, 6, D:8) a +0 dagger (22, 12, D:8) a +0 club a +1 dagger of holy wrath a +0 robe (26, 14, D:8) a +0 chain mail a +0 trident (31, 18, D:8) the +9 short sword "Keuwoadd" {drain, +Blink rN+++ Int+2 Dex-5} Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. (32, 18, D:8) a ring of wizardry (33, 18, D:8) 3 scrolls of enchant armour 10 scrolls of enchant weapon (34, 18, D:8) 2 potions of mutation Level 9 of the Dungeon (10, -14, D:9) a +0 plate armour (10, -10, D:9) a maw talisman (22, -14, D:9) a +0 orcbow (29, -27, D:9) a +0 short sword (29, -26, D:9) a +0 short sword a +0 short sword a +0 club (35, -15, D:9) a +0 spear (44, -27, D:9) a +0 quarterstaff a +0 short sword (44, -26, D:9) a +0 short sword (45, -27, D:9) a +0 club a +0 orcbow (45, -26, D:9) a +0 dagger (47, -9, D:9) the +1 robe of Zin's Whim {Int+4} Int+4: It affects your intelligence (+4). (56, -14, D:9) a +0 rapier (56, -5, D:9) a +0 robe Level 10 of the Dungeon [Shop] Adwuij's Neck Hole a +0 cloak (58 gold) a +1 cloak of preservation (214 gold) a scarf of invisibility (156 gold) a scarf of invisibility (156 gold) an amulet of regeneration (390 gold) an amulet of the acrobat (390 gold) an amulet of magic regeneration (390 gold) (0, 16, D:10) a +0 scale mail (11, 10, D:10) a +0 mace a +0 leather armour (12, 9, D:10) a +0 falchion 2 boomerangs (12, 10, D:10) a +0 battleaxe a +0 plate armour (12, 11, D:10) a +0 dagger a +0 robe (15, -14, D:10) a +0 giant spiked club a +0 giant club (19, 22, D:10) a +0 ring mail (20, 27, D:10) a +0 scale mail (24, -4, D:10) a +0 giant club a +0 giant club (31, 23, D:10) a +0 plate armour (45, -1, D:10) a +0 pair of gloves (47, -16, D:10) a +0 quarterstaff (47, 0, D:10) a +0 sling (48, -1, D:10) a +0 scale mail (50, -14, D:10) a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (5, 2, Lair:1) a +0 scimitar (9, -8, Lair:1) a +0 ring mail (50, 18, Lair:1) a wolf corpse (skeletalised by now) (56, -4, Lair:1) a +0 longbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse a wolf corpse (14, 9, Lair:2) 16 gold pieces (18, 15, Lair:2) a yak corpse (29, 23, Lair:2) a water moccasin corpse (skeletalised by now) (30, 23, Lair:2) a blink frog corpse (31, 25, Lair:2) a blink frog corpse a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a blink frog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (39, 32, Lair:2) a +0 quarterstaff