Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17751564402884057925 63 WinterShip the Magician (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on June 21, 2024. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:16 (1211 turns). WinterShip the Magician (Djinni Fire Elementalist) Turns: 1211, Time: 00:06:20 Health: -3/31 AC: 2 Str: 7 XL: 4 Next: 30% Gold: 63 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Missiles c - 5 large rocks Armour a - a +0 robe (worn) Jewellery f - a ring of poison resistance Scrolls b - a scroll of vulnerability {unknown} g - 3 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} i - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of revelation {unknown} Potions d - a potion of cancellation {unknown} e - 2 potions of heal wounds {unknown} j - a potion of brilliance {unknown} m - a potion of lignification {unknown} n - a potion of might {unknown} Skills: + Level 0.2 Fighting + Level 3.0 Dodging + Level 2.1 Stealth + Level 0.4 Unarmed Combat * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Slow Hex 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll comes into view. It is wielding a +0 halberd. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! x2 Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear. The hobgoblin closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The hobgoblin hits you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll closely misses you. The hobgoblin hits you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You die... ...#########..#.#.# ~.~# #.#.....#.#.# ~.~# #...........# ~.~# ###.....#..####### ~.~# #.....#......... ~.~# ###.###..####### ~.~# #.# #..####### ...# ##.###........# '''####.........@.##.... ...........####.†.# .# ....###..#......gg...# ###.# ####.#...#### <# #.##.... .# ... #...#. .# .#. ....... # ###.# #. .. #. You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 2 ribbon worms (D:2) 4 bats 6 endoplasms A giant cockroach (D:3) A goblin (D:2) 7 hobgoblins 3 jackals (D:2) 2 quokkas 4 ball pythons (D:2) 4 frilled lizards (D:1) 6 kobolds A rat (D:2) 42 creatures vanquished. Vanquished Creatures (others) 28 foxfires (D:1) 28 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WinterShip the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | WinterShip set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 376 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 376 | D:1 | Learned a level 1 spell: Slow 984 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1211 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, glass_columns_b D:2: layout_loops_ring, serial_shops, nicolae_shop_window_shopping, hangedman_abyss_or_decor_stabs D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, grunt_dithmenos_smoke_and_mirrors, serial_bayou_pond_b, kennysheep_cross_bottleneck, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 3 | 3.0 Fighting | | 0.2 Unarmed Combat | | 0.4 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 3 || 16 Punch | 1 | || 1 Cast: Foxfire | 19 | || 19 Scorch | 28 | 8 || 36 Armour: Robe | 24 | 8 || 32 Dodge: Dodged | 28 | 6 || 34