Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1711760894999783394 (custom seed) 1 Wiskellis1 the Conjurer (level 1, 0/10 HPs) Began as a Tengu Conjurer on Dec 9, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (68 turns). Wiskellis1 the Conjurer (Tengu Conjurer) Turns: 68, Time: 00:01:07 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the goblin! You encounter a dart slug. Found a stone staircase leading down. Things that are here: a +0 dagger; a goblin corpse You hit the quokka. The quokka is moderately wounded. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You encounter a bat. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Things that are here: a +0 dagger; a goblin corpse b - a +0 dagger The quokka bites you but does no damage. You hit the quokka. Your kick misses the quokka. The quokka is heavily wounded. The quokka barely misses you. b - a +0 dagger (weapon) The quokka barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the quokka. The quokka is heavily wounded. The quokka completely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. Your kick misses the quokka. The quokka is heavily wounded. The quokka bites you. You die... #.b........# .#.......>.. ...........# ...........# ........... ##........# .....#..#.# ..#....r..# ..).###@### ....w$.†####### ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ ######♣##'##♣#### #⌠.ß#~♣~#'# #...##ß##.##ß## #...'.........+ #...#####+##### #ß.###♣##+##♣# You could see a dart slug and a quokka. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiskellis1 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 68 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_cupped Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 5 Dagger || 4 Kick || 2 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 41 | 26 | 0 | 12 | 1 | 67.0 | Dungeon | 67 | 41 | 26 | 0 | 12 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts