Wizard1ke Level 1 of the Dungeon [Shop] Tacilawn's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of poison (48 gold) a scroll of fear (48 gold) (11, -13, D:1) a scroll of teleportation (35, -24, D:1) a +0 dagger (50, 5, D:1) a +0 helmet (60, 6, D:1) a +2 sling of freezing Level 2 of the Dungeon [Shop] Axetoc's Magic Scroll Emporium a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of magic mapping (105 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D:2) a +0 leather armour a +0 club (1, 0, D:2) a +0 club a +0 flail (1, 39, D:2) a +0 short sword a stone (1, 49, D:2) a +0 dagger (6, 57, D:2) 3 stones (7, 22, D:2) a +0 leather armour (18, 28, D:2) a +0 ring mail (31, 10, D:2) a +0 mace (42, 19, D:2) a +0 quarterstaff (45, 14, D:2) a +2 heavy hand axe (50, 18, D:2) a +0 dagger (57, 19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 27, D:3) a +0 flail (6, 27, D:3) a +0 ring mail a +0 hand axe (6, 28, D:3) a +0 dagger a +0 robe (15, 25, D:3) a +0 spear (30, -2, D:3) a +0 club (30, 2, D:3) a +0 club a +0 club a +0 club (30, 4, D:3) a +0 whip (31, 32, D:3) a +0 rapier (33, 22, D:3) a +0 hand axe a +0 ring mail (33, 24, D:3) a scroll of blinking (36, -8, D:3) a scroll of teleportation (42, 13, D:3) a +0 club (46, 32, D:3) a +0 hand axe (52, 19, D:3) 3 stones a +0 whip Level 4 of the Dungeon (7, -15, D:4) a +0 ring mail (19, -4, D:4) a +0 dagger (22, -55, D:4) a +0 dagger (27, -44, D:4) a +0 whip a +0 whip a +0 whip (30, -19, D:4) an adder corpse (skeletalised by now) (34, -41, D:4) a +0 short sword (37, -23, D:4) a +0 leather armour a +0 club (38, -23, D:4) 2 stones a +0 short sword (40, -18, D:4) a ball python corpse (skeletalised by now) (44, -27, D:4) a ball python corpse (skeletalised by now) (44, -20, D:4) an adder corpse (skeletalised by now) (47, -23, D:4) an adder corpse (skeletalised by now) (47, -13, D:4) 4 stones (49, -55, D:4) a +0 falchion (51, -42, D:4) a +0 dagger (52, -43, D:4) a +0 leather armour a +0 trident (54, -41, D:4) a +0 robe (58, -50, D:4) a +0 robe (62, -33, D:4) a scroll of teleportation (63, -39, D:4) a +2 dagger of draining a +0 ring mail Level 5 of the Dungeon [Shop] Curoff's Weapon Shop a +4 heavy halberd (292 gold) the +6 morningstar of Integrity {flame, rN+ Int+2} (526 gold) Int: It affects your intelligence (+2). rN: It protects you from negative energy. a +0 war axe (35 gold) a +0 flail (35 gold) 4 stones (4 gold) 5 stones (5 gold) a +0 short sword of venom (56 gold) the +1 scimitar of Chagrin {flame, rN+ MP+9 Str+3 Stlth+} (514 gold) Str: It affects your strength (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 sling (15 gold) (0, 0, D:5) a +0 robe (14, -29, D:5) a +0 short sword (15, -43, D:5) a human corpse (skeletalised by now) (17, -44, D:5) a +0 dagger (17, -7, D:5) Sif Muna's Essays on the Summer Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (24, -12, D:5) a +2 hand axe of flaming (unseen)