Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 12349984065770151901 122635 Wizard1ke the Unseen (level 15, 0/74 HPs) Began as a Spriggan Enchanter on Jan 31, 2024. Was a Believer of Elyvilon. Succumbed to barbed spike wounds ... on level 4 of the Shoals on Feb 1, 2024. The game lasted 02:37:10 (25186 turns). Wizard1ke the Unseen (Spriggan Enchanter) Turns: 25186, Time: 02:37:11 Health: 0/74 AC: 8 Str: 4 XL: 15 Next: 78% Magic: 29/35 EV: 32 Int: 17 God: Elyvilon [**....] Gold: 865 SH: 7 Dex: 29 Spells: 8/24 levels left rFire . . . f - +7 dagger (speed) {!a} rCold . . . U - +0 buckler rNeg . . . J - +3 troll leather armour rPois . (helmet restricted) rElec . N - +1 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ++... q - amulet of faith Stlth ++++ p - ring of magical power HPRegen 1.12/turn j - +6 ring of dexterity MPRegen 0.24/turn %: faith @: spiked, slow A: very small, no large weapons, unfitting armour, see invisible, speed 3 }: 1/15 runes: gossamer a: Renounce Religion, Purification, Heal Other You were on level 4 of the Shoals. You worshipped Elyvilon. Elyvilon was pleased with you. You visited 7 branches of the dungeon, and saw 35 of its levels. You also visited: Bailey. You collected 1445 gold pieces. You spent 580 gold pieces at shops. Inventory: Hand Weapons f - a +7 dagger of speed (weapon) {!a} Missiles i - 13 boomerangs (quivered) l - 2 throwing nets K - 13 curare-tipped darts Armour J - a +3 troll leather armour (worn) N - a +1 cloak (worn) U - a +0 buckler (worn) Jewellery j - a +6 ring of dexterity (right hand) p - a ring of magical power (left hand) q - an amulet of faith (around neck) u - a ring of protection from fire M - a ring of positive energy Q - a ring of fire V - a ring of positive energy Talismans n - a beast talisman Wands b - a wand of mindburst (14) m - a wand of quicksilver (5) B - a wand of charming (9) C - a wand of flame (44) I - a wand of polymorph (21) O - a wand of iceblast (9) Scrolls a - 3 scrolls of poison d - 3 scrolls of vulnerability e - 4 scrolls of butterflies g - 2 scrolls of teleportation o - 2 scrolls of blinking w - 2 scrolls of fear y - 2 scrolls of silence {!r} A - 4 scrolls of revelation H - 4 scrolls of noise L - 4 scrolls of immolation P - 3 scrolls of fog X - a scroll of amnesia Potions c - 3 potions of invisibility h - 4 potions of attraction k - 2 potions of heal wounds s - 4 potions of magic t - 3 potions of haste v - 4 potions of enlightenment x - 7 potions of mutation z - 3 potions of lignification D - 6 potions of curing E - 3 potions of brilliance F - a potion of cancellation {unknown} G - 5 potions of ambrosia R - 3 potions of resistance T - 3 potions of berserk rage {!q} W - 3 potions of might Miscellaneous S - a phantom mirror Y - a phial of floods Z - a sack of spiders Skills: + Level 6.6 Fighting - Level 10.0 Short Blades + Level 15.3 Dodging + Level 16.7 Stealth + Level 3.6 Shields - Level 5.0 Spellcasting - Level 10.0 Hexes - Level 15.0 Translocations - Level 5.0 Ice Magic - Level 14.0 Invocations - Level 5.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 58% N/A 3% 2 b - Confusing Touch Hex 38% N/A 2% 3 c - Tukima's Dance Hex 38% N/A 2% 3 d - Dispersal Tloc 26% N/A 16% 6 e - Blink Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 100% N/A 1% 2 Gell's Gravitas Tloc 53% N/A 1% 3 Teleport Other Tloc 53% N/A 1% 3 Manifold Assault Tloc 53% N/A 1% 4 Dimensional Bullseye Hex/Tloc 23% N/A 2% 4 Freeze Ice 84% 1d9 6% 1 Dazzling Flash Conj/Hex 42% N/A 19% 3 Frozen Ramparts Ice 42% 1d7 19% 3 Ozocubu's Armour Ice 21% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 22% 4 Kiss of Death Conj/Necr 16% 2d6 43% 1 Magic Dart Conj 16% 1d3 43% 1 Hailstorm Conj/Ice 12% 3d6 45% 3 Summon Forest Summ/Tloc 14% N/A 52% 5 Call Imp Summ 8% N/A 56% 2 Fugue of the Fallen Necr 4% N/A 80% 3 Animate Armour Summ/Erth 8% N/A 99% 4 Dispel Undead Necr 4% 3d7 99% 4 Curse of Agony Necr 4% N/A 100% 5 Iskenderun's Battlesphe Conj 4% 2d6 100% 5 Bombard Conj/Erth 2% 9d1 100% 6 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:11 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Vaults (4/5) D:14 Bailey (visited) Elf: Orc:2 Crypt: Vaults:2-3 Depths: D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:5 (=! D:11 [ Orc:1 = Orc:2 :[? Vaults:2 : Annotations: D:2 1 runed translucent door, Crazy Yiuf D:6 geeeeen's ghost, novice MiFi D:10 2 transporters, cpf86's ghost, journeyman DjFE D:14 Azrael; Roxanne Lair:4 2 transporters, runemage's ghost, journeyman GnFi Orc:2 Nergalle Vaults:3 exclusions: door, orc high priest, orc knight and 5 more exclusions, Margery; Saint Roka Vaults:5 !vaults warning Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (chance to affect: 41%) The manticore looks drowsy... The helpless manticore fails to defend itself. You perforate the manticore like a sieve!!!!! You kill the manticore! There is a stone staircase leading down here. You see here a harpy corpse. You start resting. Magic restored. You climb downwards. The harpy completely misses you. The harpy barely misses you. The manticore flicks its tail. The volley of spikes skewers you! The barbed spikes become lodged in your body. The merfolk hits you with a +0 trident!! The merfolk hits you with a +0 trident! You block the merfolk's attack. The harpy completely misses you. The harpy claws you. There is a stone staircase leading up, spattered with blood here. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dispersal (quite dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate The merfolk disappears! x2; The water nymph blinks! The harpy disappears! The manticore blinks! The manticore appears confused. The merfolk disappears! x2 The faun disappears! The manticore seems less confused. The manticore flicks its tail. The volley of spikes skewers you. The barbed spikes become lodged in your body. The water nymph flows with the water. The barbs in your skin will harm you if you move. Continue? The water nymph's watery aura covers the stone staircase leading up. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The snapping turtle bites you from afar!! * * * LOW HITPOINT WARNING * * * The barbed spikes dig painfully into your body as you move. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈~~~~~~W~~~~~~~~~~~~~≈≈ ≈~~~~..t....P..~~~~.~~H≈ ~~~~....~.P...H~m~~P.~~~ ~~~PP.##m$...$t§@#.P..~~ ~~~...#..P....<)P.#...~~ ~~~..P.