Wizard1ke Level 1 of the Dungeon [Shop] Curch's Jewellery Emporium a ring of resist corrosion (220 gold) a ring of protection from fire (275 gold) a flux talisman (275 gold) the ring "Daok" {AC+4 Dex+3 SInv} (588 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. an amulet of regeneration (330 gold) a +5 ring of evasion (396 gold) a ring of protection from cold (275 gold) (6, -5, D:1) a +4 ring of protection (6, 1, D:1) 7 stones (9, -20, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, -30, D:1) a frilled lizard skeleton a hobgoblin skeleton (19, -27, D:1) a quokka skeleton (19, -14, D:1) a bat skeleton (20, -25, D:1) a rat skeleton (21, -13, D:1) a rat skeleton (21, -5, D:1) a rat corpse (skeletalised by now) (31, -22, D:1) a ball python skeleton (33, -24, D:1) a +0 club a goblin skeleton (33, -12, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -20, D:1) a +0 dagger (38, -25, D:1) a +0 dagger (47, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of fear (7, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 16, D:2) a hobgoblin corpse (21, 15, D:2) a ball python corpse (22, 43, D:2) a +0 leather armour (23, 22, D:2) a frilled lizard corpse (23, 23, D:2) a ball python corpse (26, 20, D:2) a bat corpse (26, 38, D:2) an adder corpse (skeletalised by now) (29, -3, D:2) a +0 dagger a goblin corpse (29, 44, D:2) a +0 mace (33, 13, D:2) 4 large rocks (33, 43, D:2) a +0 whip (35, 11, D:2) a +0 short sword a kobold corpse (36, 16, D:2) a +0 whip a +0 whip a gnoll corpse (38, -9, D:2) a +0 robe