Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6437954029792977592 46 Wizard1ke the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on May 11, 2025. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:07 (768 turns). Wizard1ke the Magician (Djinni Conjurer) Turns: 768, Time: 00:07:08 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 92% Gold: 101 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . h - +2 dagger (speed) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +0 whip h - a +2 dagger of speed (weapon) l - a +2 dagger of electrocution Armour a - a +0 robe (worn) Jewellery d - a +4 ring of slaying (worn) Scrolls g - a scroll of poison {unknown} i - 3 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of fog {unknown} Potions c - a potion of heal wounds {unknown} f - a potion of haste {unknown} Talismans e - an inkwell talisman Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Foxfire Conj/Fire 88% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Hepliaklqana Nemelex Xobeh Okawaru Qazlal Wu Jian Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press Numpad 5 to maintain the ray.) The adder barely misses you. The searing ray hits the adder! The adder is severely wounded. The adder barely misses you. The searing ray misses the adder. The adder closely misses you. The adder bites you. The searing ray misses the adder. You finish channelling your searing ray. The adder bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press Numpad 5 to maintain the ray.) The adder closely misses you. The searing ray hits the adder. You kill the adder! You stop channelling your searing ray. You hear the slow rusting of a very distant drain. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! An orc priest comes into view. It is wielding a +0 mace. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) An orc comes into view. It is wielding a +0 short sword. The orc shouts! A scorpion comes into view. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ### ##. ## ... .... .# #.# #..# .# ..# #..# .# #.# #..# .# ..## #..# .# ...#########..####.###### ................@s{...oo. #.[..# #####..####.###### ..##.# #..# .# #.# # #..# .# #.# #######..# .# #.# ......†..# .# ..# #######.## .# #.####.......# .# .......####### You could see a scorpion, an orc priest and an orc. Vanquished Creatures 2 adders A dart slug (D:2) 7 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:2) 4 ball pythons 4 bats 4 goblins 3 kobolds 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wizard1ke the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Wizard1ke set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 209 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 602 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 602 | D:2 | Learned a level 1 spell: Foxfire 709 | D:4 | Found a staircase to the Ecumenical Temple. 716 | Temple | Entered the Ecumenical Temple 767 | D:4 | Noticed a scorpion 768 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_corners D:2: layout_basic, uniq_natasha D:3: layout_loops_corners, serial_shops, shop D:4: layout_loops_ring, kennysheep_mini_moat, ashenzari_conservatory_becter, mainiacjoe_overflow_alcove_4, minmay_temple_entry_crystal_x, lightli_sewer_entry_pipes, guppyfry_early_orc_mine Temple: bh_familiar_temple Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 53 Searing Ray || 4 Armour: Robe || 8 Dodge: Dodged || 10