Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3898091675836836688 0 Wyirdo the Apothecary (level 1, 10/10 HPs) Began as a Deep Elf Alchemist on June 1, 2024. Got out of the dungeon alive. The game lasted 00:00:26 (1 turns). Wyirdo the Apothecary (Deep Elf Alchemist) Turns: 1, Time: 00:00:27 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Wyirdo the Deep Elf Alchemist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 7 stones. Found two stairs. Okay, then. You have escaped! # .( ######.# #...§§.# #>..§§# #@..§§# #...§§# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wyirdo the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_end_1, infiniplex_forest_straight_1, infiniplex_forest_straight_4, infiniplex_forest_lined_1, infiniplex_forest_clump_tiny, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2