XZede Level 1 of the Dungeon (1, 17, D:1) a +0 mace (5, 22, D:1) a +0 robe (10, 10, D:1) a +0 robe (14, 27, D:1) a +0 dagger (18, 32, D:1) a +0 animal skin (42, 1, D:1) 4 stones (42, 16, D:1) a book of Necromancy Level 2 of the Dungeon (1, -32, D:2) a +0 robe (23, 10, D:2) 6 atropa-tipped darts (58, 17, D:2) 6 stones (61, -26, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 2, D:3) a +0 falchion (12, -19, D:3) a +0 dagger (15, -2, D:3) 4 poisoned darts (20, 1, D:3) a +0 rapier (22, 2, D:3) a +0 short sword (23, -7, D:3) a +0 short sword (23, -3, D:3) a +0 ring mail (31, -6, D:3) a +0 quarterstaff (56, -6, D:3) 13 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 club (12, -16, D:4) a +0 dagger a +0 robe (15, -21, D:4) a +0 trident (15, -19, D:4) a +0 club a +0 robe (17, -18, D:4) a +0 chain mail (21, -23, D:4) a +0 war axe (30, -8, D:4) a +0 chain mail (37, -11, D:4) a +2 dagger of freezing Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 ring mail of Hysteria {Contam rN+++ Will- Str+4} (5060 gold) Str: It affects your strength (+4). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Will: It decreases your willpower. the amulet "Nuilef" {Spirit rPois MP+9 Str+2} (6430 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). rPois: It protects you from poison. MP: It affects your magic capacity (+9). the +0 chain mail of Kearimn {Will+ rCorr Int+6} (3530 gold) Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +0 robe of the Mantidfly {-Tele Rampage rN++ rCorr} (1680 gold) rN: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:5) a +0 club a +0 chain mail (0, 15, D:5) a +0 giant club (5, -9, D:5) a +0 hand axe (5, -3, D:5) a +1 hand axe of electrocution 7 stones a +3 leather armour (9, 8, D:5) a +0 hand axe a +0 club (9, 11, D:5) a +0 war axe a +0 leather armour (13, -3, D:5) a +0 short sword (14, -7, D:5) a +0 club (15, 26, D:5) a +0 robe (18, -10, D:5) a +0 dagger a +0 robe (18, 28, D:5) a stone (19, -11, D:5) a +0 war axe a +0 whip (20, -11, D:5) a +0 club a +0 leather armour (23, 2, D:5) a +0 whip (37, 18, D:5) a +0 trident (38, 30, D:5) a stone (41, -14, D:5) a +0 short sword (43, -7, D:5) a +0 club a +0 whip (43, 30, D:5) a +0 buckler (44, -7, D:5) a +1 vampiric trident a +0 scale mail (45, -7, D:5) a +0 halberd (46, -7, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (3, 17, D:6) a +0 hand axe a boomerang (4, 15, D:6) a +0 club (4, 16, D:6) a +0 dagger a +0 robe (5, 15, D:6) a +0 club (16, 0, D:6) a +0 short sword (18, -5, D:6) a +0 scale mail (19, -21, D:6) a +0 giant spiked club a +0 giant club (22, 9, D:6) a +0 shortbow (23, 9, D:6) a +0 mace a +0 robe (24, 9, D:6) a +0 scimitar a +0 robe (24, 10, D:6) a +4 great sword a +0 robe (24, 27, D:6) a +0 shortbow (24, 39, D:6) 2 stones (39, 14, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a book of Conjurations (5, 29, D:7) a +0 short sword (5, 34, D:7) a necrophage corpse (6, 30, D:7) a +0 spear (8, 30, D:7) a water moccasin corpse a scorpion corpse (11, 24, D:7) a +0 ring mail (11, 34, D:7) a +0 great sword a +0 robe a +0 falchion of electrocution a +0 robe a +2 battleaxe a +0 robe (11, 35, D:7) a +0 whip (13, 31, D:7) a +0 flail a +0 robe (21, 29, D:7) a +0 hand axe a +2 war axe a +0 robe (22, 28, D:7) a +0 dire flail a +0 robe (25, 24, D:7) a +0 robe (26, 24, D:7) a +0 robe