Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Xerrl the Caller (Coglin Wanderer) Turns: 0, Time: 00:00:23 Health: 13/13 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +2 spear {Jaspreet} rCold . . . e - +0 dagger {Azuma} rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) {Jaspreet} e - a +0 dagger (offhand) {Azuma} Missiles b - 11 poisoned darts (quivered) Armour d - a +0 leather armour (worn) Potions c - a potion of lignification Skills: + Level 2.6 Polearms + Level 1.0 Throwing + Level 1.0 Armour + Level 1.0 Spellcasting + Level 4.0 Summonings You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 36% N/A 8% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Xerrl the Coglin Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 8 stones and 9 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 spear {Jaspreet}, 11 poisoned darts, a potion of lignification, a +0 leather armour, a +0 dagger {Azuma}; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. ..... #ß~ß# #≈≈≈# #ß≈ß# # #≈≈≈# # #.#ß≈ß#.# #.$...# #(@.# ##### There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xerrl the Coglin Wanderer began the quest for the Orb. 0 | D:1 | Xerrl set off with the following items: a +2 spear | {Jaspreet}, 11 poisoned darts, a potion of lignification, a | +0 leather armour, a +0 dagger {Azuma}; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+