Xerrl Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (4, 2, D:1) a rat corpse (skeletalised by now) (16, 9, D:1) a rat corpse (skeletalised by now) (29, -34, D:1) a frilled lizard corpse (skeletalised by now) (36, -22, D:1) a rat skeleton (45, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 13, D:2) a +0 ring mail (9, -12, D:2) a +0 leather armour (25, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -19, D:2) a rat corpse (41, -6, D:2) a +0 short sword (43, 20, D:2) a +0 club a goblin skeleton (43, 22, D:2) a jackal skeleton a jackal skeleton (44, 4, D:2) a +0 club (45, -7, D:2) a +0 club (47, -6, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (47, 10, D:2) a rat skeleton (48, -1, D:2) a ball python skeleton (49, 10, D:2) a +0 dagger (54, 18, D:2) a hobgoblin corpse (skeletalised by now) (55, 2, D:2) a frilled lizard corpse (57, 19, D:2) a +0 short sword (62, 11, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (1, 6, D:3) a throwing net (1, 11, D:3) a scroll of identify (6, 13, D:3) a potion of ambrosia