Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 10469236886010134315 0 Xerrl the Apothecary (level 1, 0/15 HPs) Began as a Coglin Wanderer on Nov 15, 2024. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (98 turns). Xerrl the Apothecary (Coglin Wanderer) Turns: 98, Time: 00:00:46 Health: 0/15 AC: 3 Str: 10 XL: 1 Next: 10% Magic: 4/4 EV: 10 Int: 11 God: Gold: 14 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . a - +0 dagger {Prasit} rCold . . . e - +0 dagger {Charoen} rNeg . . . c - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Prasit} e - a +0 dagger (offhand) {Charoen} Missiles g - 6 curare-tipped darts Armour c - a +0 robe (worn) f - a +0 helmet (worn) Wands d - a wand of polymorph (5) Potions b - a potion of attraction Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.6 Spellcasting + Level 3.3 Alchemy + Level 2.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 38% 2 Jinxbite Hex 2% N/A 38% 2 Olgreb's Toxic Radiance Alch 8% N/A 56% 4 Petrify Alch/Erth 5% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A bat comes into view. A bat is nearby! A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 dagger. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. The bat barely misses you. The hobgoblin shouts! The bat barely misses you. The goblin shouts! You hit the bat with your +0 dagger. The bat is moderately wounded. You hit the bat with your +0 dagger. You hear an angry hiss. The bat misses you. A frilled lizard comes into view. The bat barely misses you. A frilled lizard comes into view. You hit the bat but do no damage. The bat is heavily wounded. You closely miss the bat with your +0 dagger. The bat hits you. The bat hits you. The bat barely misses you. The goblin closely misses you. You hit the goblin with your +0 dagger. The goblin is heavily wounded. You closely miss the goblin with your +0 dagger. The bat closely misses you. The goblin hits you with a +0 dagger. You closely miss the goblin with your +0 dagger. The goblin is heavily wounded. You miss the goblin with your +0 dagger. The bat hits you. The frilled lizard bites you. The hobgoblin hits you. The goblin hits you with a +0 dagger. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The frilled lizard bites you. You die... #≈≈~~.....~≈ #...#≈~≈.......~ #...##≈......... .. +...~~....~~~... ... ##...~....~...~.. ...#####.........~.<.~.. ............~....~...~.. ............≈##...~~~... .......@....# #......... .....glb....##≈~.......~ ......lg....##≈≈~.....≈~ ............#≈≈≈≈#.#.≈≈≈ ............############ .......................# ..........##########...# ..........# ###.. ........... #######.. You could see a hobgoblin, a goblin, a bat and 2 frilled lizards. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xerrl the Coglin Wanderer began the quest for the Orb. 0 | D:1 | Xerrl set off with the following items: a +0 dagger | {Prasit}, a potion of attraction, a +0 robe, a wand of | polymorph (5), a +0 dagger {Charoen}; and the following | spell memorised: Sting; and the following spells available | to memorise: Ensorcelled Hibernation, Jinxbite, Olgreb's | Toxic Radiance, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 98 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic Action || total ---------------------------++------- Melee: Dagger || 9 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 89 | 9 | 0 | 57 | 1 | 98.0 | Dungeon | 98 | 89 | 9 | 0 | 57 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts