Xerrl Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, -2, D:1) a hobgoblin skeleton (3, -1, D:1) a +0 short sword a kobold skeleton (16, 8, D:1) a +0 dagger 2 stones a kobold skeleton (20, -5, D:1) a +0 club a goblin skeleton (25, 19, D:1) a bat corpse (skeletalised by now) (26, -21, D:1) a +0 leather armour (27, -34, D:1) a rat corpse (skeletalised by now) (28, -11, D:1) a bat skeleton (29, -31, D:1) a +0 dagger a kobold skeleton (31, -31, D:1) a +0 dagger (33, 22, D:1) a +0 hand axe (36, -1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (4, -23, D:2) a +0 hand axe (12, -12, D:2) a +0 club (13, -12, D:2) a +0 club a +0 sling a goblin skeleton (15, -22, D:2) a bat skeleton (16, -1, D:2) a +0 sling (28, -9, D:2) a +0 robe (30, 1, D:2) a ball python corpse (skeletalised by now) (33, -12, D:2) a quokka skeleton (39, -21, D:2) a +0 whip (40, -21, D:2) a +0 short sword (40, 13, D:2) a +0 short sword (41, 6, D:2) a +0 whip a +0 trident (43, 15, D:2) a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 mace a +0 chain mail (49, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 17 gold pieces a potion of curing (3, -4, D:3) a +0 short sword (5, 1, D:3) a book of Beasts