Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 12249948084215407554 2 Xerrl the Caller (level 1, 0/13 HPs) Began as a Coglin Summoner on Nov 20, 2024. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (76 turns). Xerrl the Caller (Coglin Summoner) Turns: 76, Time: 00:01:07 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . c - staff of alchemy {Tejnoor} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of alchemy (weapon) {Tejnoor} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 6% N/A 71% 4 Summon Lightning Spire Summ/Air 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You continue attuning to your staff of alchemy. Your bat closely misses the bat. Your bat barely misses the goblin. The hobgoblin closely misses you. Your bat hits the goblin. The goblin hits you with a +0 club. You finish attuning to your staff of alchemy. You welcome your staff of alchemy "Tejnoor" into your grasp. Your bat hits the bat. Your bat closely misses the bat. Your bat hits the bat but does no damage. The hobgoblin misses you. Your bat hits the bat. The goblin attacks as it pursues you! The goblin barely misses you. You completely miss the goblin. The goblin is heavily wounded. Your bat barely misses the bat. Your bat closely misses the bat. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You hit the goblin. The goblin is severely wounded. Your bat barely misses the bat. Your bat hits the hobgoblin but does no damage. The hobgoblin barely misses you. The goblin hits you but does no damage. Your bat barely misses the bat. Your bat completely misses the bat. Your bat hits the bat but does no damage. Your bat hits the bat. Your bat hits the bat but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin closely misses you. Your bat barely misses the goblin. Your bat closely misses the bat. Your bat hits the bat but does no damage. Your bat hits the bat. Your rat bites the goblin. The goblin dies! Your bat disappears in a puff of smoke! The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... #### ################# ...##########...@b..........# ..............###g).#§..###(# ...############ #r..#§b.....# #..# #...#...##### ##'# .....#...# ..ß### ....>.....# .....+ .......#...# ..ß### .......#...# ##+# .... #...# You could see a hobgoblin (ally target), a bat and a friendly rat (summoned). Vanquished Creatures (collateral kills) A goblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xerrl the Coglin Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms Action || total ---------------------------++------- Melee: Staff || 2 Unarmed || 1 Cast: Summon Small Mamm || 5 Armour: Robe || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 37 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 37 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts